Feedback talk:User/Skye Marin/Feedback:User/Skye Marin/Underused Skills Update - Assassin

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Use this page to leave feedback to my Underused Skills Update suggestions.--Skye Marin 19:53, 9 March 2010 (UTC)

Mirrored Stance should not be maintainable, and it should really not be maintainable on 2 targets. It essentially halves the damage of any warrior or strips a monk of half his selfdefense. Disabling a random stance also makes no sense. Making it disable the first stance on the bar will make it more tactical, instead of winning because you remove someone's cancel stance accidentally. Koda User Koda Kumi UT.jpeg Kumi 15:56, 12 March 2010 (UTC)
As this skill would copy a stance for 10 seconds, on top of the 5 second recharge afterward, you can't actually maintain this on two targets. I used "disable a random stance" instead of "disable active stance" because I wanted this skill to prevent stances from being used if none were being used yet, but not disable all stances. That being said, I changed the recharge to 10 and the copy to 5 seconds to give a window big enough for the Assassin to strike, but not too big for whatever else. Remember, if you are in Frenzy and you're hit with this, Frenzy will end, regardless of if your cancel stance was the random stance chosen for disabling. No big threat there. --Skye Marin 00:23, 13 March 2010 (UTC)
I don't think Mirrored Stance should disable a stance if a person just isn't able to time Mirrored Stance correctly.
I'm sort of liking the Shadow Shroud idea, maybe have it a 1/4 casting spell to apply quicker, and make the Hex a 3 second duration?
I'm thinking the damage is too high on the Locust's Fury.
Mantis Touch at 50 damage, followed by Jungle Strike, does a lot of damage if you don't count the bug.
I kind of like the Shadow Fang idea, but it's too easy to get off. Shadow Fang -> Black Spider Strike -> Dual Attack, especially if you cast it after teleporting to him, and you have a KD dual attack with you. Then it's kind of overpowered.
Shadow of Haste is fine as is, it makes it harder to hit a target with the Shadow Walk + Dash combination.
Black Lotus Strike's revert to Off-hand Attack would be overpowering, even if it is just for PvE. Than 05:57, 6 April 2010 (UTC)