Drunken Master

From Guild Wars Wiki
Jump to navigationJump to search

Stance. For 72...90 seconds, your movement and attack speeds are increased by 10...15%. If you are drunk while activating this skill, your movement and attack speeds are increased by 25...33% instead.

Stance. For 72...90 seconds, your movement and attack speeds are increased by 10...15%. If you are drunk while activating this skill, your movement and attack speeds are increased by 25...33% instead.

Concise description
Stance. (72...90 seconds.) You move and attack 10...15% faster if you are not drunk. You move and attack 25...33% faster if you are drunk.


Progression
Duration
Speed increase % (if sober)
Speed increase % (if drunk)
0
72
10
25
1
76
11
27
2
79
12
28
3
83
13
30
4
86
14
31
5
90
15
33
6
90
15
33
7
90
15
33
8
90
15
33
9
90
15
33
10
90
15
33

Acquisition[edit]

Skill quests

Related skills[edit]

Notes[edit]

  • You cannot use this skill without being at least Deldrimor rank 1, because it is awarded along with 1,500 reputation points.
  • If you would like to have the added benefits of Drunken Master without the screen effects of being drunk open the game options menu and on the graphics tab uncheck "Enable post process effects".
  • The use of one 1 point alcohol just before you activate the skill is enough to trigger the bonus effects.

Trivia[edit]

  • The skill animation differs depending on whether you are drunk when you activate it:
    • If sober, the ring and keg will appear;
    • If drunk, a wobbling keg (looking like a Keg of Aged Hunter's Ale) will appear briefly, followed by the standard animation.
  • The skill's name is a reference to the film Drunken Master and its sequel (source), which are based upon the kung fu styles known colloquially as drunken boxing.