Guild:The Fire Of The Shadow (historical)

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The Fire Of The Shadow [Noob]

The Fire Of The Shadow was made by Matthew Galduis on the 18th July 08. The cape was designed on the 19th July 08. The Guild Hall(Isle Of Meditation) was made on the 23rd July 08.

The Fire Of The Shadow [noob]
Guild The Fire Of The Shadow cape.jpg
Territory England
Language English
Faction Kurzick
Type PvPvE farming GvG
Guild Hall Isle of Meditation

What do We do?

The fire Of The Shadow if is a PvPve, GvG and farming guild with a cape and hall.

PvP_ team games will be held every day [1]

pve_ if help is neaded pm me or an officer

GvG_ Games are held on weekends and holidays

farming guild_ farming can be availible

Meetings will be monthly and will be held at our hall

cape_ we have a cape which will be change every 7 weeks

Guild hall_ isles of meditation http://eu.guildwars.com/images/uploads/IsleOfMeditation002.jpg

Wanna help?

Any donations would be amazing. Recruitment is very helpful and any help will be rewarded.

Tips for New Players

If you are new to Guild Wars, please read this to avoid making noob mistakes that will thus cause others to laugh at you.

Play through the tutorial mission your first time in the game.

Dye can be one of the most valuable loot drops you'll ever come across, and it drops from monsters of all levels. Never sell it to merchants; instead, seek out the Dye Trader. Hold onto that dye until you find one. Do not sell it to players unless you've checked the color's price at a Dye Trader, and do not just willy nilly dye your armor with it without checking the Dye Trader first to understand what kind of money you're blowing. Black and White dyes are exceptionally valuable! Red, Silver, and Blue dyes have reasonable value. The other colors are generally not worth worrying about.

Similarly to dyes, common crafting materials and rare crafting materials should only be vendored at Material Traders, and runes should only be vendored at Rune Traders. You can always buy materials and runes from those traders as well, but when you need rare materials, note that it's often cheaper to have an artisan craft it for you from common materials and a small fee.

Don't go through a portal or warp to town while in a combat zone with a group of other players. Doing so will either force the whole group to travel or split you off from the group. And that means either the mission gets aborted early, or you'll find yourself unable to rejoin the group without also restarting the mission.

Upgrade your helper heroes. Some players may prefer only human player allies, but we'll typically have computer heroes with us. If you're bringing some of them yourself, be sure that their weapons, armor bonuses, and skill loadouts are good. If you know your heroes are subpar, say so, and let someone else with better upgrades be responsible for bringing the helpers. No one wants the team to suffer.

When it's convenient, add three of your helper heroes that aren't yet Level 20 to your party when you're turning in quests. You and parited heroes all get the full experience reward from quests. This is an easy way to level-up heroes without having to grind mobs in combat zones with them.



Skills are the core of all characters in the game. Read this to understand their various mechanics and how unlocking works.

Attributes are what makes your skills more powerful. Remember that you can freely redistribute your attributes while in town.

All of your characters will use a weapon of some kind. Learn the different weapon types, and keep an eye out for a "max damage" drop that you can keep forever and apply upgrades to.

Upgrading weapons and armor becomes a priority once you've found your "max damage" weapon and purchased your "max armor" set of armor. You're not done gearing up until your weapons and armor are both maxed and fully upgraded. The specific upgrades you choose, however, are up to you and your ideal character build.



recruitment

Guild Policy & Rules:

First and foremost this is an all adult guild. Our recruitment policy is to recruit over 30s, we are not interested in arguments about maturity, under aged members found out are kicked irrespective of how leet or mature they think they are.

Everyone is entitled to their opinion

Be friendly, tolerant, and courteous to others. Protect yours and our reputations.

No begging for others to do your task or give you money. Ask for things you need, but don't pester or demand.

No nagging. Asking for help is perfectly O.K., helping each other is part of what our alliance is for. But we DO NOT tolerate NAGGING. Ask in a polite and considerate manner, and you may receive.

No spamming.

No derogatory comments (i.e. race, religion, culture).

Do not ask to be promoted within the guild. The officers will determine when a promotion has been earned.

Have fun! (Remember- it's a game.)

Contact Info

Emails

Matthew galduis= lord_of_guildwars@fsmail.net or pm me

Range Pirate = The_guildwars_lord@fsmail.net or pm me