Guild Wars Wiki:Projects/AI skills usage/Cause missbehavior

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When studing skills, sometimes another skill in a build may be interfering its natural behavior which can lead to missguided observations. This page aims to warm users who dedicate to analise AI usage.


This skill is the reason of this Project's existance. Users have written incorrect information both in its page and the Hero behavior as well. GoLE makes the AI give preference to high energy cost skills over the lower choices as it is intended to save its user's energy. Players studing elementalist spells or any other while also having Glyph of Lesser Energy in the same bar need to consider:

  • AI behavior difference while GoLE is locked (shift+click) and unlocked.
  • Not recommended when observing any spell that costs 5 energy while attribute point given to Energy Storage is cero (Any/Elementalist).
  • Careful attention when the skill under study has less energy requirement than GoLE's benefit. Example: with Energy Storage is 10 points, reduction is 15 energy so this skill can cause missbehavior to skill that require 10 energy. When testing, try other energy-management means.