Guild Wars Wiki talk:Formatting/Interactive objects

From Guild Wars Wiki
Jump to navigationJump to search

Guideline[edit]

Could do with a guideline for these. All I can find is the infobox; {{interactive object infobox}} and the stub marker {{interactive-object-stub}}. Backsword 01:14, 7 October 2007 (UTC)

I added a starter guideline for this. Feel free to edit/add as necessary. — Eloc 03:00, 18 January 2008 (UTC)


I was thinking about adding something in line with {{NPC location}}, but that may be excessive. Perhaps do it on the region level? Many IObs are common to a region anyway. Backsword 18:35, 1 February 2008 (UTC)

For the few interactive objects I've done there are two aspects I've added; a specific section about the behaviour of the object and the quests that the object is involved in. Take a look at the behavior section of Trebuchet and the quest and behavior(which contains the 'text' according to this guideline) sections of Dusty Urn. I'd like to add both of those sections to this guide.
Backsword, I'm not sure what you're talking about wrt "the region level" for listing locations. Could you provide an example? --Aspectacle 04:36, 13 February 2008 (UTC)
If you check the NPC location template, you'll see that it categorize every NPC by what locations it appears in. I was thinking about doing the same for IObs, but there are probably not enough of them to justify a category for every location. So perhaps one category per region would work better. Could do it manually, since there is no disambig issue. We currently have no IObs by location cats, so I can't give an example. Backsword 06:17, 13 February 2008 (UTC)
Categorisation - now I get you. :) You're right about not having enough per location for categorisation to that level, many locations have none and there would be at most two or three for a region (perhaps a few more with signposts and chests). But I'm not sure that adding categories for regions is all that helpful either because I think that even at that level there still is only a handful in each. Perhaps some division at a campaign level could be helpful? --Aspectacle 00:54, 14 February 2008 (UTC)
Actually, I think you underestimate the number. It's just that we've not gotten around to doing them yet. But even ignoring the bumb signposts, which there is no reason to do, there are enough per region to roughtly math NPCs per location. Backsword 09:01, 28 February 2008 (UTC)
I just can't think of all that many for a region. >_> I was thinking there'd be roughly the same number (maybe a few more with the chests) as Bundles. There are 10 - 15 bundles listed for each campaign, which to my mind isn't all that many - but when I think about it some of the more boring locations have like four interesting named NPCs right? Eh. I don't see the region division as useful, but isn't worth quibbling about. :) --Aspectacle 22:30, 28 February 2008 (UTC)
Try visiting a place like Sifhalla. Backsword 11:08, 5 March 2008 (UTC)