From Guild Wars Wiki
Jump to navigationJump to search

Monster cannot be attacked.

Monster cannot be attacked.

Concise description
Monster cannot be attacked.

Related skills[edit]


  • This skill is a passive, continuously active effect, making it invisible to players. It is used by various NPCs that are not supposed to be fought.
  • The description is misleading: This skill prevents others from targeting the NPC (with skills or attacks), gives them immunity to damage (including indirect damage, e.g. from AoE or reflective skills such as Retribution), and provides +20 health regeneration (that bypasses the normal +10 cap; the foe gains 40 health per second)

External links[edit]