Last Rites of Torment

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Hex Spell. For 12 seconds after the Blasphemy dies, the Blasphemy's foes move 25% faster and take 50 damage when they are the target of a skill or attack.

Concise description

Hex Spell. (12 seconds.) After the Blasphemy dies, its foes move 25% faster and take 50 damage when they are the target of a skill or attack.


Notes[edit]

  • This hex spell is cast on the party after The Blasphemy has died.
  • Inspired Hex or Revealed Hex can quickly remove this hex off any party member, because this skill is a monster skill.
  • This hex spell is an AoE skill. You must be within a certain radius of The Blasphemy upon its death for this hex to take effect, giving any long range attackers a chance to get away from The Blasphemy before this hex becomes active.
  • Synergizes well with the summoning of Unbound Energies.