Live Vicariously/Skill history

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Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Live Vicariously.

March 2, 2006[edit]

  • Increased amount healed per swing to 2...14...17.

Enchantment Spell. While you maintain this enchantment, whenever target ally hits a foe, you gain 2...14...17 Health.

Enchantment Spell. While you maintain this enchantment, whenever target ally hits a foe, you gain 2...14...17 Health.


Progression
Health Gain per Hit
0
2
1
3
2
4
3
5
4
6
5
7
6
8
7
9
8
10
9
11
10
12
11
13
12
14
13
15
14
16
15
17
16
18
17
19
18
20
19
21
20
22
21
23


September 29, 2005[edit]

Enchantment Spell. While you maintain this enchantment, whenever target ally hits a foe, you gain 1...11...14 Health.

Enchantment Spell. While you maintain this enchantment, whenever target ally hits a foe, you gain 1...11...14 Health.


Progression
Health Gain per Hit
0
1
1
2
2
3
3
4
4
4
5
5
6
6
7
7
8
8
9
9
10
10
11
11
12
11
13
12
14
13
15
14
16
15
17
16
18
17
19
17
20
18
21
19


Original[edit]

Enchantment Spell. While you maintain this enchantment, whenever target ally hits a foe, you gain 1...11...14 Health.

Enchantment Spell. While you maintain this enchantment, whenever target ally hits a foe, you gain 1...11...14 Health.


Progression
Health Gain per Hit
0
1
1
2
2
3
3
4
4
4
5
5
6
6
7
7
8
8
9
9
10
10
11
11
12
11
13
12
14
13
15
14
16
15
17
16
18
17
19
17
20
18
21
19