Live Vicariously/Skill history
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This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Live Vicariously. |
March 2, 2006[edit]
- Increased amount healed per swing to 2...14...17.
Live Vicariously
Enchantment Spell. While you maintain this enchantment, whenever target ally hits a foe, you gain 2...14...17 Health.
Progression | |
---|---|
Health Gain per Hit
|
0 2
1 3
2 4
3 5
4 6
5 7
6 8
7 9
8 10
9 11
10 12
11 13
12 14
13 15
14 16
15 17
16 18
17 19
18 20
19 21
20 22
21 23
|
September 29, 2005[edit]
- Decreased Energy cost to 5.
Live Vicariously
Enchantment Spell. While you maintain this enchantment, whenever target ally hits a foe, you gain 1...11...14 Health.
Progression | |
---|---|
Health Gain per Hit
|
0 1
1 2
2 3
3 4
4 4
5 5
6 6
7 7
8 8
9 9
10 10
11 11
12 11
13 12
14 13
15 14
16 15
17 16
18 17
19 17
20 18
21 19
|
Original[edit]
Live Vicariously
Enchantment Spell. While you maintain this enchantment, whenever target ally hits a foe, you gain 1...11...14 Health.
Progression | |
---|---|
Health Gain per Hit
|
0 1
1 2
2 3
3 4
4 4
5 5
6 6
7 7
8 8
9 9
10 10
11 11
12 11
13 12
14 13
15 14
16 15
17 16
18 17
19 17
20 18
21 19
|