Talk:Accumulated Pain
Does anyone run this skill? I haven't heard of anyone using it in PvE... I'd give this skill a buff. The recharge should be about 8-12 seconds, and the energy cost should be 5. The current cast time should keep this from being abused in PvP. Crazy Odin 21:55, 31 August 2008 (UTC)Crazy Odin
- I use this in a build with Fragility and Fevered Dreams as a compliment to a condition-heavy team build. --Kheraz Zarahi 16:32, 30 October 2008 (UTC)
- I think it's a great skill. The cost and recharge do put me off a bit, though. Also, does anyone know how well heroes use this? 82.12.228.1 20:09, 3 July 2009 (UTC)
Phantom Pain. The one way I could see this being better is if the dmg came after the deepwound, but based on the skills description I would think not. Ive run fragility +fevered dreams and in that case yeah i would take this if i knew it even existed. Phantom pain you risk foe dieing before it ends. Justice 21:33, 19 December 2009 (UTC)
Bug?[edit]
I think the deep wound is bugged. So far I've tried using burning, blind and cracked armour then cast this skill and deep wound is not applied. So I figured 3 conditions should meet the 2 or more requirement. Can someone double check this for me.Cruznik 04:34, 27 February 2010 (UTC)
Armor Penetration[edit]
Should it be noted that this skill ignores armor, noted in the animation by the white flash under targets feet? After if gets buffed in the delayed 5th Anniversary Skill Update and the increased damage, lower energy cost, and reduced recharge, I think it would be wise to note this as it's stronger then it'll seem. [source] -- Magic Talk 22:28, 10 May 2010 (UTC)
Decent[edit]
It's a somewhat decent skill now I'd say. Bring some elite hex and some cover hex like Shrinking Armor then use this on top and you'll cripple a what would have otherwise been a hard to kill warrior type. I wouldn't bring it unless I had at least three hexes with moderate recharge times, though for 5 energy and assuming the condition is met to use it, it's nothing to laugh at. --80.16.169.162 14:15, 4 June 2010 (UTC)
- "Somewhat decent" is a mild understatement for an effective 170-ish damage + 20% healing redux. This is savage. Cirian 03:09, 14 July 2010 (UTC)
- I LOVE THIS SKILL!! It's like FINISH HIM without using a pve skill. With mesmer's buffed fast casting in pve, this skill can used every 8-9 seconds. awesomeawesomeawesome--ScorpySEH 23:25, 6 December 2010 (UTC)