Can we get a level category? So I can click on 1 and see all the level 1 drinks, or 3 to see all level 3 drinks or 5. 18.104.22.168 15:09, 7 December 2007 (UTC)
Shouldn't we better find a substantive for this article rather than an adjective? "Drunkenness", "Intoxication" (if i remember right the article used to be named like that) or something similar? —ZerphaThe Improver 10:19, 14 September 2008 (UTC)
Can you copy the page from the "old" Wiki. It had screens shot of every alcohol and every level that was associated with it. k thanks bye.
Drunk + Death
Ok, bad title for this subject i know (Couldn't think of any other name). Anyhow, i was drunk, Bottle of Grog (If thats important idk), and i just ran into a mob out of pure boredom. Later i died (Well almost instant) and i lost my alcoholic affect, now i know that it seems logical just wondering the mechanics behind this. Anyone else got some info on the subject? Lt Death 22:53, 19 September 2008 (UTC)
- I died during Winters day with the Grenth, and the drunk visuals stopped until I hit level 4, or the next level down of drunkenness. Then the effects kicked backed in. This was done a lot as I was trying to get some minutes in for the max level of the title. May have been specific to the deaths incurred while dying over and over from the Grenth. --The preceding unsigned comment was added by 22.214.171.124 (talk).
bug with post processing effects
If you drink firewater, sit down, them zoom in from third to first person, a sort of feedback loop happens (see the pictures), and the screen quickly goes to white. It fixes itself if you go back to third person, though.
I'm not sure whether it works with other alchohol, or has anything to do with user interface (i.e. the health bar near the bottom), if anyone wants to investigate further. -- Mafaraxas 07:56, 10 January 2009 (UTC)
- I can confirm it works with other alcohol, i was on my ele in presearing, drank some hunters ale and sat down, same thing happened. Vald [Citation Needed] 03:20, 25 November 2010 (UTC)
Pre-searing deathleveling with charr and being drunk?
Hope someone can answer my questions, before I post a question in the Guild Wars FAQ and support thing. In short, I am deathleveling in the Northlands (pre searing) and I got about 200 alcoholic drinks, because of Nicholas Sandford and his "gifts". So my question is if you can drink and let yourself killed by the charr at the same time? I read here that death doesn't affect your level of drunkenness or something like that. I dont want to waste my booze in trying, I'd like to hear some of your experiences about this. And do you know how many drinks lvl 1 and 3 u need for the title? Thanks in advance.
Emotes while drunk
The list has /dance and which I never really seen my character do and I am drunk quite a lot... My char is a male Monk. The /flex emote I can confirm but only on Grog, the other drinks do not cause the character to flex. Any comments?--Sensei 05:30, 20 December 2009 (UTC)
- It's over 1 month and no one commented, so I went ahead and edited the page. Added /fistshake and /roar, both observed on a male Monk under Grog effects. I still want confirmation on /dance. My character never did dance under any kind of drink, and he is well over 9,000 minutes towards the title by now. Perhaps it is different by profession, or the /dance info is just wrong.--Sensei | talk 21:37, 19 January 2010 (UTC)
- Never seen /dance on female Ranger, female Warrior, male Monk, male Necromancer and male Warrior on all kinds of alcohol. -- Arduin 14:06, 4 February 2010 (UTC)
- /dance is not an emote that is done automatically. However, you doing the /dance emote overrides the other emotes that would happen automatically for the game. 126.96.36.199 03:01, 25 November 2010 (UTC)
I think the quote "Oh no, not again" is a reference to The Hitchiker's Guide to the Galaxy as it is said by the falling Petunia plant which was randomly created. Should this be added? 188.8.131.52 00:11, 20 July 2010 (UTC)
- No. There are plenty of movies and comics and books etc.. where characters say that. Unless you can get arena net to confirm that I'd leave it out. The Emmisary 00:13, 20 July 2010 (UTC)
Screen color effects
Screen color is a part of the "mechanics", and that is why it is appropriate here. The drink level (as asked for above) is also appropriate here so people can easily tell what level each drink type is, it doesn't need anything further than that. If you want to get ridiculous (which many already seem to want to do), you don't even need a table with "acquisition" as you can make people go to each individual page to find out how to get whatever drink. 184.108.40.206 03:28, 25 November 2010 (UTC)
Is it still necessary to mention tiers in the article? Since the Drunkard title change, I'd assume most people would be interested only in how many points each drink gives, and maybe (for skills that require it) how many minutes the effect lasts. -- Hong 12:36, 22 June 2011 (UTC)
- Drunkenness (i.e. being Drunk) still works on tiers; Drunkard (i.e. the title) no longer does. This article is about the effect; in my view, it should be primarily based around the tiers. — Tennessee Ernie Ford (TEF) 16:45, 22 June 2011 (UTC)