Talk:Duncan's Defense

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Pain Inverter[edit]

Pain Inverter > this? --Santax (talk · contribs) 15:22, 10 September 2007 (UTC)

It didnt reverse the damage from Searing flames. Maybe it doesnt reflect conditional damage?? 02:56, 12 September 2007 (UTC)

If you put pain inverter on Duncan and hit him, will the damage get stuck in an infinite loop? You hit him and he take 80 damage, refelcted back at you, then back to him forever? --Maestro Ed 16:54, 16 September 2007 (UTC)

Nah, Pain Inverter needs foe to "deal" damage... nice idea, though -Ellisthion/talk 10:30, 17 September 2007 (UTC)
shouldn't it be a bug then that this doesn't deal damage, considering it says that 100% of the damage is dealt back to the player?
Or is it an invitation to experiment with life stealing ? - Yseron 19:50, 27 April 2008 (UTC)

If pain inverter worked, won't the damage bounce around between you and Duncan until it kills someone? Which would likely be you because Duncan has heaps of health, or until pain inverter ends. --Bleded Scythe 09:58, 16 December 2008 (UTC)

PI has always seemed bugged to me like its effect is much shorter than its duration or maybe its that you can only have x number of packets redirect. I'm basing this on the observed difference between this spell and Backfire which has a similar effect and duration but really does work for the full 10 seconds. Either way this is a theoretical fight Duncan would always win since your reversal is capped at 80 and DD reflects 2x unless prot is up plus your need for constant healing. 14:55, 17 December 2008 (UTC)
First thing: PI does trigger HW and retrib so it should trigger on this and if it would, there wouldn't be enough time to end cuz the damage would bounce instantly until you or duncan dies

But what about HWrath and retrib vs Duncan's defense? Does his damage to you, make the holy damage to him trigger the defense? I haven't been able to get there to try. Puk 06:04, 16 January 2012 (UTC)


Can we confirm whether this is Defence or Defense? (GWiki and GWWiki differ) -Ellisthion/talk 10:49, 18 September 2007 (UTC)

Confirmed as per in-game link to wiki to be called "Defense". Will test later with the damage monitor in case it appears, but if not, will move it.--Fighterdoken 22:25, 24 February 2008 (UTC)
I'm crying at the British spelling ;-( Calor Talk 22:28, 24 February 2008 (UTC)
Confirmed with damage monitor also, so moved.--Fighterdoken 05:12, 25 February 2008 (UTC)
that's weird, GW seems to be mixed up with AE and BE. —ZerphatalkThe Improver 13:09, 27 February 2008 (UTC)


Under notes it says that spiteful spirit is ignored by Duncan's Defense yet warning section it says it doesn't ignore spiteful spirit. which one is correct? – User Barinthus Magical Compass.png Barinthus 02:45, 23 July 2008 (UTC)

Double damage[edit]

This skill deals double damage back! 22:33, 28 October 2008 (UTC)

Most likely because Duncan is a boss, and damage is doubled for bosses - Kherec 00:48, 30 October 2008 (UTC)

Passive vs. Always Active[edit]

If they mean the same thing, I think it reads better to use only one of the terms: The skill is always active or The skill is passive. Or, if you prefer, The skill is both passive and always active. I think the important point for tackling Duncan is that the skill is always on; it can't be interrupted, prevented, or canceled.

For what it's worth, I don't agree that the two terms are equivalent, since skills requiring activation can passively affect enemies or allies. For example, Pain Inverter's damage is passively generated only if/when a foe attacks. Similarly, Purifying Finale's condition removal triggers passively; it's not enough to activate the skill, as it requires activation (and expiration) of a Chant or another Shout.   — Tennessee Ernie Ford (TEF) 17:02, 14 September 2009 (UTC)

Though I agree that 'passive' means 'always in effect without the need for activation', it's definitely different to say that "this is a passive skill" vs. "Pain Inverter, once activated, passively reflects damage". I would take out the passive bit entirely and just say "This monster skill is always active."
In a semi-related note, I know we don't like multiple reverts so I'll leave the one that's on there now, but we tend to link the first instance if any, especially if the article deals primarily with an aspect of that person (see Zaishen Bounty articles). | 72 {U|T|C} - 21:09, 19 September 2009 (UTC)


If I use EVAS on duncan, who takes the damage? Me or the assassin? 12:32, 8 February 2010 (UTC)

As far as I can tell, the damage belongs to him. (For example, he gets his own energy when he crits.) | 72 User Seventy two Truly Random.jpg (UTC) 12:57, 8 February 2010 (UTC)

PI Him;;;[edit]

Does it create a vortex of damage being done? You attack him, while he is hexed with PI, damage is delt to you, then PI's him, then back to you, then PI's him again and so on... Y/N ? --dark chaos i love chaos 00:34, 4 April 2010 (UTC)

No. User Felix Omni Signature.pngelix Omni 00:39, 4 April 2010 (UTC)
That's depressing. --dark chaos i love chaos 00:49, 4 April 2010 (UTC)