Talk:Game updates/20081215
Wait what? Isn't it suppose to do that? Or is it talking about RI's interaction with multi-hex removal skills such as PaH? Wisteria 00:11, 16 December 2008 (UTC)
- It's a bit like Wastrel's Worry. If it ends naturally, it does the end effect. Otherwise, nothing. --JonTheMon 00:15, 16 December 2008 (UTC)
- oh so it was meant to be worse than phantasm? --Cursed Angel 00:16, 16 December 2008 (UTC)
NOOOOO I was just about to start using this tonight!!! Why couldn't you fix PnH instead of nerfing this skill?!?!?!? Thanks for a wasted day ANET! -- SabreWolf 01:22, 16 December 2008 (UTC)
- Because I think the only hex removal that could beat this was Purge Signet (and two others I can't think of which are both not ideal, IIRC) --Riddle 01:36, 16 December 2008 (UTC)
- SabreWolf, this wasn't a nerf, this was a bug fix. Get your facts straight before QQing when ANet didn't nerf a skill; they fixed a bug. --kaheiyeh 02:42, 16 December 2008 (UTC)
- Actually, the way the skill is worded, there was no reason not to believe it would reapply regardless of how the hex was removed. -- Mafaraxas 02:55, 16 December 2008 (UTC)
- The same for Cultist's Fervor, which read "your spells" not "your necromancer spells". Those two are not bugs - mere mistake of the one who created them. Ɲoɕʈɋɽɕɧ 11:46, 16 December 2008 (UTC)
- Actually no, cultists DID read your necromancer spells, so that is wrong, as for RI I wouldnt of thought they would intend for an unremovable (except covert and purge) reapplying hex? If they did then its fixing a broken skill, no you just have to deal with all the others! Divine 13:18, 16 December 2008 (UTC)
- The same for Cultist's Fervor, which read "your spells" not "your necromancer spells". Those two are not bugs - mere mistake of the one who created them. Ɲoɕʈɋɽɕɧ 11:46, 16 December 2008 (UTC)
- Actually, the way the skill is worded, there was no reason not to believe it would reapply regardless of how the hex was removed. -- Mafaraxas 02:55, 16 December 2008 (UTC)
- SabreWolf, this wasn't a nerf, this was a bug fix. Get your facts straight before QQing when ANet didn't nerf a skill; they fixed a bug. --kaheiyeh 02:42, 16 December 2008 (UTC)
Frankly... I dont QQ ANET... but it was a wasted day costing me about 4-5k... AND the discription was right until they "bugged" fixed it... if ANET wanted it to function it the "right way" then word it that way... and not mislead the user. Like the RoJ skill... the Consise and Long version of the discriptions are different... -- SabreWolf 05:43, 25 December 2008 (UTC)
Fun while it lasted[edit]
Soulbarbs + RI. Shatter spammmmmmm. Or even better, monk casts PnH on you target. RI removed and reapplied 7 times, soulbarbs triggered 7 times instantly, monk spike-kills his own ally. Epiiic. --BlueNovember 00:42, 16 December 2008 (UTC)
- Yeah, that may have been the reason they fized it...Crimmastermind 07:29, 17 December 2008 (UTC)