Talk:Ghost

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In the NPC formatting guideline they ask for the base species. Since all the Ghost are undead, this species should not be used as 'species' in the NPC infobox, but somewhere else, like:

in the description, or:

  • Like all ghosts, X is not fleshy.

In the Notes. MithranArkanere 13:18, 31 May 2007 (UTC)

Ok, not all ghosts are undead, actually, not many of them are, I was quite wrong, XDDD. MithranArkanere 18:23, 13 December 2007 (UTC)

Fleshy?[edit]

Under the table there's a note with a 2 indicating the ghosts marked with that number are fleshy creatures, but there's no 2 in the table and I can't recall of any fleshy ghost. If there are some, they should be marked on the table, otherwise that note should be removed. Lhoj 16:30, 9 February 2010 (UTC)

Maddened Spirits leave exploitable corpses, if I recall correctly. MithUser MithranArkanere Star.pngTalk 15:36, 11 February 2010 (UTC)

merchants??[edit]

Is there any game lore explanation for all of the ghost merchants that can be found in the game?Driftwood (talk) 15:03, 16 September 2013 (UTC)

I'm gonna go with rich people -> get killed for $$$. (no idea for lore ingame :/ )
Campaign NPCs
Prophecies (8)
Nightfall (12)
-86.172.205.111 16:44, 16 September 2013 (UTC)
Those in the Crystal Desert were with Turai Ossa during the Great Pilgrimage. Ring of Fire ghosts... are harder to say. Travelers who died?
Those in the Desolation are a mixture of things - from same as CD, to former Primeval Dynasty/Shattered Dynasty citizens who lived there before it got as deadly as it is in GW1. Those in the Realm of Torment are the souls of those killed after being influenced by Abaddon's presence. Konig 22:43, 16 September 2013 (UTC)