Talk:Vow of Silence

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Translation Mistake ?[edit]

When I looked at the french description of VoS, I saw that this enchantment doesn't block allies skill. But the english description sill says that all the spells cannot target me. Is it a translation mistake, or the new description of the skill ? HolyDanna 11:09, 20 February 2011 (UTC)

Nerf please[edit]

This skill should be nerfed,

Casting Time: 1/4 Duration: 7...9...10 Recharge: 10

This is overpowerd. Nerf this please

The Warior Of Timi

A skill that prevents the user from casting spells or being healed by anyone in the party, overpowered? You're basically defenseless since your monk can't do anything to help you, if this skill is nerfed in any way, it'd never get use, not that it really does anyway. -- Txzeenath 04:34, 4 September 2007 (UTC)
I concur with Txzeenath. Please try using the skill before asking for a nerf. In this case melee attacks (or AoE spells) can crush someone with VoS. ₪₪ JOSəPH ₪₪ 13:45, 4 September 2007 (UTC)
BOO NERF. this spell dont need a nerf
This enchantment also kills your own monk if he can't cast Return on you. Lightblade 21:31, 25 February 2008 (UTC)
I wish they'd put this in wind prayers I had so many ideas with my paragon until I noticed it was in myst. 18:00, 22 September 2008 (UTC)

VoS failing?[edit]

Um... Im confused. When i use this spell, there are times when i still get hexes cast on me. Is it possible that VoS needs to be activated before the hex is activated for it to work properly?

You need to have VoS up to make all hexes cast on you fail. (Common times for receiving hexes tend to be just as it finishes before you realize it has and try to recast it) But there's nothing wrong with VoS itself if that's what you're wondering. josəph 00:59, 24 October 2007 (UTC)
No, when im running i carefully watch all my enchantments... it last 9s (i took off my rune of major mystiscm which made it last 10 seconds) and as soon as its gone and recharge i reapply it. In that one second i dont have those hexes applied, so and as the guy above said casting time = 1/4s. ehh, w/e ill deal with it. just wondering if maybe it was a bug
I just bang my keyboard repeatedly to recast it as it's flashing and don't seem to get hexed. Works for me :) josəph 23:25, 24 October 2007 (UTC)
I'm curious, what hexes exactly? Anything that doesn't directly target you but are still in the range of the spell can still affect you, for example, Suffering is a hex that causes -2 degen to all foes near your target, if another ally is the target of the hex and you are in nearby range of him, you're still going to get affected VoS or not. -- 23:14, 30 October 2007 (UTC)
Also Grasping Earth and Frozen Burst are point-blank AoE hexes. VoS won't affect them at all because you aren't being targeted. --Valshia 22:38, 21 November 2007 (UTC)
Works for me too. Nothing can get through in that 1/4 second, since VoS makes all spells fail when targeting you and fail when casting on you. Paddymew 10:13, 23 May 2009 (UTC)
When Im using VoS, it never fails. Ive never gotten a hex on me enless I havent put it up yeat lol. I run with Vos, and use Pious Haste and Dash to remove it, Using Dash right before I cast it, when dash runs out I use Pious Haste, when Vos Recharges, I use dash and VoS at the same time. I also have 14 Mystic, and a 20% enchant wep. Tbh, Idk how most ppl Ive seen use it cant maintain it. I can do a bunch of crazy things and still maintain it. While doing an eotn tour, in HM(Just for kicks), only using 1 hand, and then the rest is TMI for you all to know =o lol User Fantil Swift Sig Icon.jpgantil Swift 03:42, 29 July 2010 (UTC)
Technically you need to wait for the enchantment to end to recast it so you can't exactly maintain it... and when I tried it in hm that 1/4 s is enough for them to kill me for obvious reasons. K61824 21:57, 24 February 2011 (UTC)

Note question[edit]

Alright, so, maybe this is a dumb note, but if you want to keep VoS up with the lowest possible down time, you can use how Guild Wars skill queueing works to your advantage. When you're activating a skill, the engine does not check to see if the skill you queue up is allowed to execute yet. So, if you use some self-enchant removing skill, you can queue Vow of Silence up and it won't fail because it doesn't check to see if you are allowed to cast it until the first skill activates.

Now what I'm asking is, does this deserve a note? It's pretty unique to this skill, as far as I know, and this tactic doesn't really belong on any other page. Unienaule 00:27, 21 November 2007 (UTC)

I've never observed this, sounds interesting and if I'm understanding your right, it sounds very much like a bug. I think you could possibly add the {{bug|Bug Description}} box to the page. =) LunarEffect 22:07, 21 November 2007 (UTC)
No, it's not a bug, while the enchant removal skill is activating, you queue up VoS, and then when the enchant removal skill finishes, you aren't VoSed any more, so it casts it. It's not really a bug that it doesn't check to see if a skill is legal to use before it activates, since the skill you're in the process of using might modify that status, as in this case. Unienaule 07:20, 22 November 2007 (UTC)
I know what you mean; that isn't a bug. It's because when you queue something it only checks the fundamentals, your energy and if it's recharging or not. It doesn't run it through all your enchantments, hexes or stances to see if they'll allow it. You could test to see if Shroud of Silence works the same way. You should be able to queue spells after non-spell skills while hexes with that, if it does. (They'll still fail if it's still on though) RitualDoll 19:43, 24 December 2007 (UTC)

Enchant Removal[edit]

Since this is an enchant, can it be removed? Or will it be also negated?

Non-spell enchant removal is the way to go. Expunge Enchantments. 23:05, 8 January 2008 (UTC)
Then why does Well of Profane not work? User:Wolfer991 12:30, 23 August 2009
Because it's either bugged or stupid, basically. It only strips enchantments when the target enters the well, which means either when they walk into it or when it's cast. If they cast it after they're already in the well, since it's self-targeted, it will still function. --Jette User Jette awesome.png 17:56, 23 August 2009 (UTC)
That not cool. I cant VQ an area because of it and We Shall Return! make it almost impossible to kill any thing. User:Wolfer991 4:01, 25 August 2009

A noob question about the skill name...[edit]

since this skill is called "Vow of --> SILENCE <--", why can u still use shouts and chants :P i know this is dumb but... it makes no sense... silence should allow u to emit a noise right? exemple... the is a "well of silence" wich prevent u from using shouts and chants... but this skills doesn't... im not saying to modify this skill... just something i though of... xD

Look at the icon for Daze. Spells are obviously cast using an incantation that we cannot hear (hint: enCHANTment). But preventing people from casting spells in a non-elite well, or preventing people from using chants with this would simply be overpowered and underpowered, respectively. - (snō hwīt tăn) [sic] 23:21, 22 February 2008 (UTC)
Auspicious Incantation doesn't work for Shouts and Chants right? Lightblade 21:35, 25 February 2008 (UTC)
snō hwīt tăn got it right -- check out the trivia section of the Daze article. --Mme. Donelle 16:14, 21 March 2008 (UTC)

heck why not stop shouts or chants too..the nerf is useless to any normal player but it would make the drorks run harder andthe skill would make more sence i like it. :) The Golden Arrow 02:48, 9 March 2008 (UTC)

The reason that the daze icon is a guy with his mouth tied shut is because dazed used to be called "Silenced" not because spells are vocal.
Yeah, and didn't rangers used to have a skill that literally shot people in the tongue? I kinda remember thinking it was pretty gross, but I suppoze shooting them in the head with a sharp arrow and just "Dazing" them is pretty weird too. Elder Angelus 20:55, 25 April 2008 (UTC)

Generally in fantasy, silencing someone is synonymous to prevent them from casting spells because you have to say the magic words (hence the verb "to spell"). So if you vow to keep silent you vow to not cast spells. Simple as that. Paddymew 18:37, 18 May 2009 (UTC)

"The reason that the daze icon is a guy with his mouth tied shut is because dazed used to be called "Silenced" not because spells are vocal." Whoever said that, could you have proved the opposition's point any more?!
D&D, the classic RPG. You'd normally need to be able to SPEAK if you wanted to cast a spell, unless you had the silenced spell feat(s? im not too sure, its been a few years) 01:33, 14 October 2010 (UTC)

Can't Get It?[edit]

I've been trying to kill Vahlen the Silent but he has about 25 bodyguards and the djinns and mandragores keep coming in. Any suggestions (Im a D/any profession that is core or NF)? Dogzrdogz 08:29, 9 April 2008 (UTC)

Try using the Wurm Spoor near him, he's easy to kill wenn you're a wurm. If you can't turn into a wurm, then do the Gate of Desolation (you can cap the elite during the first part of the mission), or use Frozen Soil to prevent the Monks and Paragons from rez. Alea 19:06, 15 April 2008 (UTC)
Recently I experienced Vahlen with only one Acolyte and no Cavaliers which makes it far easier. Can someone proof that? Noctarch 02:42, 4 September 2008 (UTC)

Non top-of-the-stack enchantment[edit]

Does anyone kniow a way to make this NOT the enchantment on top of your stack of enchantments? Niccy 14:32, 2 April 2009 (UTC)

Nope. But how is this useful for the Underworld? That's what the note says. 20:59, 4 April 2009 (UTC)

It is good for farming my friend, farming.--Wealedout 17:04, 6 April 2009 (UTC)
Maybe Mental Block? poke | talk 17:09, 6 April 2009 (UTC)
Self renewing enchants (like mental block), or having another party member cast an enchant that isn't targeted on you (i.e. Aegis) would probably work; assuming the description is correct you just cant cast and can't be targeted. But it'd be hard to cover it properly, especially since it has to be renewed every 12 seconds. --Tenshi Samshel 08:46, 14 April 2009 (UTC)
Technically you could use Kinetic Armor and it would fall on top, but considering its short duration it wouldn't be useful for much. --Jette User Jette awesome.png 08:52, 17 April 2009 (UTC)

Just noticed...[edit] On the bottom of the page, the VoS icon shows the entire hand over the mouth, instead of just one finger.--Alsin 14:32, 12 April 2009 (UTC)

Weird.... Where is the wiki investigation team? =P |Cyan LightUser-Cyan Light sig-icon.jpgLive!| 14:52, 12 April 2009 (UTC)
Two completely different pics. One before, one after?--Wealedout 20:47, 12 April 2009 (UTC)
Maybe she's yawning (Terra Xin 07:55, 17 April 2009 (UTC))
There are actually lots of high res images that differ to in game images, this has something to do with the high res images being produced purely for the sealed deck cards so they sometimes use beta icons and things because they were produced before the game was released or something. Another example would be Visions of Regret. Misery 09:27, 17 April 2009 (UTC)
Rush? Riposte? Both seem pretty weird in comparison to the icons we currently have. Paddymew 18:39, 18 May 2009 (UTC)
Huh, I thought it was because they were painting-style concept art thingies that they sometimes had to rework to look good in a 64px-then-shrunken format; that the card ones are sourt of the 'source' art for them . . . ^_^ --Star Weaver 19:12, 18 May 2009 (UTC)
That page is quite terrible, over 1000 pictures... loading... loading... :/ Mediggo 06:46, 20 May 2009 (UTC)
It's actually quite neat to be able to see the details of skill icons. Especially since a lot of them tend to be quite funny. Paddymew 10:15, 23 May 2009 (UTC)

cast over self[edit]

With ench length mods that make duration > recharge, is it possible to recast this over itself since self-target enchs don't actually require a "target"?

Nope, gotta wait til it wears off. 01:47, 11 August 2009 (UTC)


Usefull for the underworld?..... Uhm... where? when? In what mediocre and lame build? --Briar 13:29, 6 February 2010 (UTC)

There's been a time when you were able to solo almost the entire UW with that skill. Also, having a VoS tank makes quests like Four horsemen or Servants of Grenth real jokes. Actually, it's make the entire UW a real joke.--InariKettu 18:38, 15 May 2011 (UTC)

Lol, why are you even talking if you got not even slightest clue what u are talking? Go L2play.


Can ally's non-targeted spells (like heal party/feast of souls) affect you? K61824 02:36, 10 February 2011 (UTC)

Yes they do, VoS only prevents spells targeting you and all of your spells. –~=Ϛρѧякγ AHHH! (τѧιк) ←♥– 03:57, 10 February 2011 (UTC)