User:Crypto/Builds
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Auspicious Swordsman[edit]
This build uses Auspicious Parry to block and build Adrenaline to unleash a strong string of attacks.
Attributes and Skills[edit]
- SwordsmanShip: 11+1+3
- Tactics: 10
- Strength: 8+2
- WindPrayers: 6
Auspicious Parry | Barbarous Slice | Gash | Silverwing Slash | Berserker Stance | Lion's Comfort | Natural Healing | Featherfoot Grace |
Equipment[edit]
- Armor
- SwordsmanShip +1 Helm
- Survivor Insignia x 5
- Superior Swordsmanship x 1
- Major Strength x 1
- Rune of Vitae x 1
- Superior Absorbtion x 1 (Or best you can get)
- Superior Vigor x 1 (Or best you can get)
Weapon & Shield
- Sword:
- +30 Health
- Damage +15 while Health is above 50%
- +20% Armor Penetration (Chance 20%)
- Shield:
- +30 Health
- Recieved physical damage -5 (Chance 20%)
- Sword:
Usage[edit]
- Use Berserker Stance to build up enough adrenaline to use all attacks.
- Use Barbarous Slice
- Use Gash
- Use Silverwing Slash
- Use Auspicious Parry when ever possible to build up adrenaline
- Use what ever attacks are available until target is dead.
- Use Lions Comfort as main heal (should heal about 150)
- Use Natural Healing if Lions Comfort is not available
- Use Featherfoot Grace to kite, chase after foe, or to get rid of unwanted conditions.
Counters[edit]
- Heavy Damage
- Anti-Melee
- Heavy Conditions
Variants[edit]
- Replace Berserkers Stance with Rezz Signet for RA or TA.
- Silverwing Slash can be replaced by Galrath Slash
Migraine Mesmer[edit]
Primary caster killer, uses Migraine to interupt, damage foes, assisted with degeneration.
Attributes and Skills[edit]
- Fast Casting: 10+2
- Illusion Magic: 11+1+1
- Domination Magic: 10+1
Glyph of Lesser Energy | Migraine | Frustration | Overload | Power Spike | Signet of Distraction | Shrinking Armor | Empathy |
Equipment[edit]
- Armor
- +1 Illusion Magic Mask of minor/major/superior Illusion Magic
- major/superior Fast Casting
- minor/major/superior Domination Mage
- Sup Fortitude
- Suvivor/Radiant Insignias (use them how you will feel most comfortable.)
- Runes of Attunment and Vitae on other armors
- Use highest class runes as you like but I dont suggest going over major.
- Weapons
- Staff
- 1/2 Casting time of Domination Spells
- 1/2 Recharge time of Domination Spells
- +1 Domination Magic OR Fortitude
- Staff
Usage[edit]
- Before entering the fray, cast Glyph of Lesser Energy.
- If Caster or someone using spells:
- Cast Migraine
- Cast Frustration
- Power Spike
- Signet of Distraction
- Overload
- Repeat when recharged
- Recast hexes when needed
- If meele/not using spells:
- Cast Migraine
- Cast Empathy
- Cast Shrinking Armor
- Repeat when recharged
Counters[edit]
- Hex removal
- Melee
Variants[edit]
Replace Empathy with Ressurection Signet if you know your roll in your group is going to be anti-caster/monk.
Notes[edit]
- Best use is for RA/TA
- Works for HA and AB