User:Johnnyrodrigues/skill ideas

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PvE Skill Ideas:[edit]

5 Energy¾ Activation time5 Recharge time Hex Spell. (10 seconds). Deals 5...41...50 cold damage. Make all of your undead servants in earshot attack target foe.

10% Sacrifice1 Energy¾ Activation time10 Recharge time Enchantment Spell. (5...13...15 seconds). Enchant all of your undead servants in earshot to move and attack 25% faster.

10% Sacrifice1 Energy1 Activation time20 Recharge time Spell. Destroy all of your undead servants in earshot. Destruction Effect: Deal 10...82...100 cold damage and inflict a random condition (1...8...10 seconds) to adjacent foes.

5 Energy1 Activation time15 Recharge time Spell. Heals 10...34...40 each second (5 seconds). Also affects allies adjacent to your initial location.

5 Energy¼ Activation time20 Recharge time Enchantment Spell. (10 seconds) Heals adjacent allies for 1...12...15 each second. Target is not healed.

10 Energy1 Activation time15 Recharge time Elite Spell. Deal 15...63...75 holy damage to adjacent foes. If a foe is attacking deal 15...63...75 holy damage to foes adjacent to it.

5 Energy¼ Activation time10 Recharge time Elite Enchantment Spell. (10 seconds). Target ally gains + 1...8...10 armor, deals 1...8...10 more damage in melee and cannot be knocked down.

5 Energy¾ Activation time10 Recharge time Elite Enchantment Spell. (10 seconds). Gain +1...8...10 armor. Every time target ally is hit you gain 1...4...5 energy.

10 Energy1 Activation time10 Recharge time Elite Hex Spell. (5 seconds). Deals 15...63...75 holy damage. Deals +15...63...75 holy damage if target foe casts a spell and this hex ends.

10 Energy¾ Activation time20 Recharge time Elite Binding Ritual. Creates a level 1...12...15 spirit (90 second lifespan). Every 2 seconds this spirit heals the party member with the lowest health for 15...63...75 and the rest of the party for 5...41...50. Healing cost: this spirit loses 60 health. Initial heal only affects allies below 90% health.