Verata's Aura

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Enchantment Spell. All hostile animated undead in the area become bound to you. Verata's Aura ends after 120...264...300 seconds. When Verata's Aura ends, you lose your bond with any undead bound to you. (50% failure chance with Death Magic 4 or less.)

Enchantment Spell. All hostile animated undead in the area become bound to you. Verata's Aura ends after 120...264...300 seconds. When Verata's Aura ends, you lose your bond with any undead bound to you. (50% failure chance with Death Magic 4 or less.)

Concise description
Enchantment Spell. (120...264...300 seconds.) Become master of all hostile undead servants in the area. End effect: your undead servants become masterless. 50% failure chance unless Death Magic 5 or more.


Progression
0
120
1
132
2
144
3
156
4
168
5
180
6
192
7
204
8
216
9
228
10
240
11
252
12
264
13
276
14
288
15
300
16
312
17
324
18
336
19
348
20
360
21
372

Acquisition[edit]

Skill trainers

Signet of Capture

Related skills[edit]

Notes[edit]

  • This is the only skill that affects all hostile minions, making it a powerful counter to minion masters.
  • Cover this enchantment to avoid its untimely removal.
  • The minions become bound to you only at the moment you cast the enchantment. This enchantment is not a persistent 'aura' effect that constantly binds minions close to you.
Anomaly Anomaly.Recasting Verata's Aura starts a new timer; it does not reset the original one (as would be the case with other enchantments). The minions covered by the original Aura will become masterless as scheduled; any created between the two castings will be covered by the second enchantment. Consider bringing self enchantment removal skills such as Contemplation of Purity, and only renew the enchantment near its end.