User:Kurzick Krozz/Templates/Character cell

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Kurzick Krozz Main Page
Assinating Krozz Assinating Krozz
Glob Of Krozzoplasm Glob Of Krozzoplasm
Kitty Krozz Kitty Krozz
Kriss Krozz Kriss Krozz
Krozz Is So Dang Krozz Is So Dang
Kurzick Krozz Kurzick Krozz
Kristen Krozz Kristen Krozz
S A N T A Krozz S A N T A Krozz
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  Character cell



Creation date

65 million years ago.


Captain Amazing.

Armor sets

Elite steampunk.

Weapon sets

Brass compass.

Campaigns completed

Deldrimor Talisman.png
Amulet of the Mists.png Book of Secrets.png
Droknar's Key.png Medal of Honor.png Imperial Dragon's Tear.png
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{{User:Chieftain Alex/Templates/Character cell
 | profession = x <!-- your character's profession abbreviation here, e.g. w, r, mo, n, me, e, a, rt, d, p -->
 | experience = 0 <!-- your character's experience goes here -->
 | created =  28<sup>th</sup> April 2005<!-- your character's creation date goes here -->
 | armor = [[Mesmer Obsidian armor|Obsidian armour]] <!-- a link to your character's armor goes here -->
 | weapon = [[File:Platinum Wand.png|x19px|link=Platinum Wand]][[Platinum Wand]] & [[Hanaku's Focus]] <!-- images and titles of your weaponry go here -->
 | titles = [[Lucky and Unlucky|Wretched]] <!-- the titles you are most proud of go here, there is space for more later. -->

 | beatprophecies = y <!-- these six inputs change the colour of the reward icon, if not equal to y, it grays out the image. -->
 | beatfactions = y
 | beatnightfall = y
 | beateotn = y
 | beatwik = y
 | beatwoc = y

 | extraheader = Mission progress <!-- the title of the bottom section of the character cell, defaults to "Titles". -->
 | titles2 = <!-- this is an extra area where you can list your other achievements, or you could use my character template like so: -->
{{User:Chieftain Alex/Templates/Character cell/Missions
 | The Wilds = 0
 | Riverside Province = 0
 | Sanctum Cay = 1
 | Hell's Precipice = 0

 | HM Ruins of Surmia = 0
 | HM Ice Caves of Sorrow = 2
 | HM Iron Mines of Moladune = 0
 | HM Abaddon's Mouth = 1

 | factionscomplete = y <!-- these values determine if the campaign is expandable or collapsible -->
 | nightfallcomplete = y
 | eotncomplete = y