User:Ruine Eternelle/Synergyskills

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These skills are not necessarly powerful on their own, but shine when you play with several players.

Skills to boost any ally[edit]

+armor-respecting damage.

+Energy. Releases pressure on healers

+Energy, but heavy health cost

Minor reduced recharge on all skills

Skills to boost attackers[edit]

+Damage, though high energy/health cost.
+Damage, and grants a chance to knock down on each attack. Very good with Barrage, Eremite's Attack, Whirlwind Attack and other skills allowing to hit several foes at the same time.
+Life stealing. Release pressure on healers and the damage is armor-ignoring.
+Energy
+Energy and +Adrenaline.
+Adrenaline. Dark Fury works on any attacks, not only those dealing physical damage (like other orders).
+Critical hits. Good with axes and hammers
Conditions
+ Strong Damage increase and strong health regeneration

Conditions

Release pressure on healers.

Against foes using blocks.

Against foes using enchantments.

Skills to boost casters[edit]

High chance of reduced recharge.

Reduced activation. Very good with things such as Searing Flames and more generally Fire Magic and Air Magic elementalists.

+Energy

Release pressure on healers

Others[edit]

Support for conditions users