Order of Apostasy

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Elite Enchantment Spell. For 5 seconds, whenever a party member hits a foe with physical damage, that foe loses one enchantment. For each Monk enchantment removed, you lose 25...17...15% maximum Health.

Elite Enchantment Spell. For 5 seconds, whenever a party member hits a foe with physical damage, that foe loses one enchantment. For each Monk enchantment removed, you lose 25...17...15% maximum Health.

Concise description
Elite Enchantment Spell. Enchants all party members (5 seconds). These party members remove one enchantment when they deal physical damage. Removal cost: for each Monk enchantment, you lose 25...17...15% maximum Health.


Progression
0
25
1
24
2
24
3
23
4
22
5
22
6
21
7
20
8
20
9
19
10
18
11
18
12
17
13
16
14
16
15
15
16
14
17
14
18
13
19
12
20
12
21
11

Acquisition[edit]

Signet of Capture

Trivia[edit]

  • Apostasy refers to the act of abandoning a set of religious beliefs. It derives from the Greek word for "distance".