Hit
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A hit is caused whenever an attack connects with the target. Any time an attack is blocked or misses, there is no hit. Certain effects and skills specifically require a target to be hit to take effect. Some hits are critical hits.
Results of hits[edit]
- Causes damage.
- Builds adrenaline.
- Triggers effects that require a hit.
Notes[edit]
- Skills that require an attack do not always require a hit.
- Using dagger attacks out of sequence does not result in hits.