User:The Sins We Die By/My Building Area/Dervish Building

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Starters[edit]

Forms Wounding Strike

Now that those are out of the way...

You may be thinking, "Why would you cripple yourself by not running those?!" The answer is simple. Wounding strike is OP (and will hopefully be nerfed sometime soon) and becoming 1/5 god mode half the time to win both require too little skill.

Building From Scratch[edit]

Reaper's Sweep Reaper's Sweep - Here is a skill that requires timing. The most natural selection for a dervish beyond forms and wounding strike. If you run an elite beyond this one it won't be a dervish elite.

Siphon Strength Siphon Strength - Here is another skill that takes timing to be most effective. You might be asking whether it's worth it to invest here or not with points... It most definitely is

Hidden Caltrops Hidden Caltrops - Can't really go wrong with having this snare. Also has good skills to find under its attribute.

Weaken Knees Weaken Knees - This is exactly what you want on an enemy, but not necessarily from your own bar. Force them to be knocked down or have them stand still. Due to December 11, 2008 update.

You'll probably want to stick with Reapers Sweep, but Siphon Strength is a nice option.

Mysticism[edit]

Always keep this at least at 8+1. The inherent benefits from enchants ending is obvious, but you also gain utility with mysticism.

Watchful Intervention Watchful Intervention - Myst=9 ==> 140 passive heal

Imbue Health Imbue Health - Myst=9 ==> 32% of Current Health active heal = about 200 at 600 health

Heart of Fury Heart of Fury - Myst=9 ==> 14 Seconds of 33% IAS

Scythe Mastery[edit]

Keep this at 12+1+1 for obvious reasons. Take up to 3.

Radiant Scythe Radiant Scythe - Lots of +Damage

Eremite's Attack Eremite's Attack - Cancel attack for quick hit/activate deep wound damage

Mystic Sweep Mystic Sweep - Cancel attack for quick hit/activate deep wound damage

Pious Assault Pious Assault - Moderate +Damage and guaranteed deep wound

Reaper's Sweep Reaper's Sweep - Lots of +Damage, use effectively for deep wound

Secondary[edit]

Choose what fits with your team best. Good options are...

Assassin
  • Shadow Arts
Shadowy Burden Shadowy Burden
Way of the Fox Way of the Fox
Caltrops Caltrops
Hidden Caltrops Hidden Caltrops
  • Deadly Arts
Disrupting Dagger Disrupting Dagger
Crippling Dagger Crippling Dagger
Siphon Speed Siphon Speed
Siphon Strength Siphon Strength
Warrior
Distracting Strike Distracting Strike
Distracting Blow Distracting Blow
Protector's Strike Protector's Strike
Bull's Strike Bull's Strike
Wild Blow Wild Blow
Elementalist
Conjure Frost Conjure Frost
Conjure Flame Conjure Flame
Conjure Lightning Conjure Lightning

Example Builds[edit]

Mysticism 8+1, Scythe Mastery 12+1+1, Wind Prayers 4, Water Magic 9

Reaper's Sweep.jpg
Reaper's Sweep
Crippling Sweep.jpg
Crippling Sweep
Mystic Sweep.jpg
Mystic Sweep
Conjure Frost.jpg
Conjure Frost
Heart of Fury.jpg
Heart of Fury
Watchful Intervention.jpg
Watchful Intervention
Enchanted Haste.jpg
Enchanted Haste
Resurrection Signet.jpg
Resurrection Signet

Mysticism 8+1, Scythe Mastery 12+1+1, Shadow Arts 10

Reaper's Sweep.jpg
Reaper's Sweep
Eremite's Attack.jpg
Eremite's Attack
Shadowy Burden.jpg
Shadowy Burden
Way of the Fox.jpg
Way of the Fox
Heart of Fury.jpg
Heart of Fury
Imbue Health.jpg
Imbue Health
Pious Haste.jpg
Pious Haste
Resurrection Signet.jpg
Resurrection Signet

Mysticism 8+1, Scythe Mastery 12+1+1, Deadly Arts 10

Pious Assault.jpg
Pious Assault
Eremite's Attack.jpg
Eremite's Attack
Disrupting Dagger.jpg
Disrupting Dagger
Siphon Strength.jpg
Siphon Strength
Siphon Speed.jpg
Siphon Speed
Pious Fury.jpg
Pious Fury
Imbue Health.jpg
Imbue Health
Resurrection Signet.jpg
Resurrection Signet