User talk:Aliceandsven/Custom Skills/Swift Talon Strike

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And if it doesn't hit? --Kyoshi (Talk) User Kyoshi sig.png 05:48, 22 February 2010 (UTC)

Good question, any ideas? I'm trying to keep these skills in the realm of existing mechanics, so my current concept is a ranged attack that doesn't disable you if it misses. That doesn't really make sense though, I guess. EDIT: oh and the speed boost would require a hit. Ƹ̵̡Ӝ̵̨̄Ʒ аІiсә User Aliceandsven 1.png ѕνәи Ƹ̵̡Ӝ̵̨̄Ʒ 21:43, 22 February 2010 (UTC)
Maybe something as simple as "cannot be blocked and cannot miss". That would kind of give it elite status though imho. /shrug --Kyoshi (Talk) User Kyoshi sig.png 23:44, 22 February 2010 (UTC)
That would be kind of strange to dodge a projectile and have it hit you anyway. Anyway fox attacks are usually the ones that are unblockable, "talon" attacks are specifically ranged. Ƹ̵̡Ӝ̵̨̄Ʒ аІiсә User Aliceandsven 1.png ѕνәи Ƹ̵̡Ӝ̵̨̄Ʒ 23:46, 22 February 2010 (UTC)
I thought double-speed projectiles were pretty much undodgeable, but if I'm wrong, I guess that shows how long it's been since I played my account with a ranger on it. Maybe increase the speed more then, or make it fall to the ground reserved for you at the point where you threw it and it missed. --Kyoshi (Talk) User Kyoshi sig.png 01:02, 23 February 2010 (UTC)
Yeah that's what I've been thinking Ƹ̵̡Ӝ̵̨̄Ʒ аІiсә User Aliceandsven 1.png ѕνәи Ƹ̵̡Ӝ̵̨̄Ʒ 03:13, 23 February 2010 (UTC)
I put a little footnote clarifying attacks like this on the main page, how does it sound? You could be my "this sounds retarded, please clarify" guy Ƹ̵̡Ӝ̵̨̄Ʒ аІiсә User Aliceandsven 1.png ѕνәи Ƹ̵̡Ӝ̵̨̄Ʒ 03:24, 23 February 2010 (UTC)
A break between bouts of telling off SF proponents? Yes please. However, I'm afraid I'll have to disappoint you this time and say that it sounds pretty clear to me. --Kyoshi (Talk) User Kyoshi sig.png 03:28, 23 February 2010 (UTC)
Well then you've done a fine job. Oh, and this thursday, breathe, it's this thursday Ƹ̵̡Ӝ̵̨̄Ʒ аІiсә User Aliceandsven 1.png ѕνәи Ƹ̵̡Ӝ̵̨̄Ʒ 03:49, 23 February 2010 (UTC)
I know, I know, just a little longer...*deep sigh* --Kyoshi (Talk) User Kyoshi sig.png 03:52, 23 February 2010 (UTC)
Speaking of which, I get to miss it ;_; what a stupid time to get myself suspended Ƹ̵̡Ӝ̵̨̄Ʒ аІiсә User Aliceandsven 1.png ѕνәи Ƹ̵̡Ӝ̵̨̄Ʒ 04:01, 23 February 2010 (UTC)
Oh yeah, I forgot about that. Sucks, really. I'll go to a popular town and record my chat log for a few minutes, then upload it somewhere and link to it for you if it's not the wiki. =P --Kyoshi (Talk) User Kyoshi sig.png 04:11, 23 February 2010 (UTC)
I'm just interested in seeing what comes up next to SC the entire game and how long it takes to go mainstream. Ƹ̵̡Ӝ̵̨̄Ʒ аІiсә User Aliceandsven 1.png ѕνәи Ƹ̵̡Ӝ̵̨̄Ʒ 04:41, 23 February 2010 (UTC)
You could just watch PvX for the week after the update. --Kyoshi (Talk) User Kyoshi sig.png 04:42, 23 February 2010 (UTC)
True, I don't go there often. Ƹ̵̡Ӝ̵̨̄Ʒ аІiсә User Aliceandsven 1.png ѕνәи Ƹ̵̡Ӝ̵̨̄Ʒ 18:24, 23 February 2010 (UTC)

Dagger Retrieval[edit]

Just curious, what exactly is the mechanic behind "retrieving your dagger"? What does that entail, game-wise? Like when it says "You move 50% faster for 8 seconds or until your dagger is retrieved", what specific action would constitute the second option? Thanks for clarifying! 74.102.172.155 19:12, 12 July 2010 (UTC)