User talk:Satanael
Thank you[edit]
Thank you for the time and effort you put into making the Feedback namespace happen. Your temporary sysop status has been removed since you indicated you were not going to be around on Wednesday to help with the implementation, but I wanted you to know your help has been invaluable. I am deleting all the test suggestions, so if yours was for real, you will need to repost it once we are live. -- Wyn talk 23:55, 1 September 2009 (UTC)
annnnddd you're welcome[edit]
-- Halogod35 12:56, 4 September 2009 (UTC)
- Thanks! (Satanael 14:58, 4 September 2009 (UTC))
Moving stuff that didn't need to be moved[edit]
...Next time be polite and Ask first, Please. Thank you. --ilr 16:41, 5 September 2009 (UTC)
- I didn't mean to offend, but honestly I've never seen anyone ask beore moving a subject to a more appropriate place. I wasn't trying to be a dick, I just assumed you didn't know about the best place to put your comments since the feedback area is so new. On a side note, you probably didn't have to strike through everything on the game update page, you could have just moved it to the journal page instead and deleted everything on the game update page. (Satanael 19:41, 5 September 2009 (UTC))
- Yes... Wyn informed me of that later on by which point I had already started a new topic and was feeling too much regret about over-criticizing Linsey to her face on her early attempts at this stuff (I admit it, I have fanboy-itus for her and it's gonna keep clouding my judgment on a number of things). But the original contribution was indeed a Question-Sandwich that just happened to have too many examples layered between it so I HAD to strike it out b/c it looked so out-of-place where you had moved it to. In the future, telling me to Edit stuff like that instead of just moving it yourself, would be Vastly preferred and is something I would expect from you (unless I've misinterpreted your stances the last 2 months) since you're supposed to be the more lenient and understanding "head" of the Cerberus guarding these dev talk pages... --ilr 23:32, 6 September 2009 (UTC)
- ilr, I just saw it as correlating to her journal post (even though you DID put it on her userpage). Of course, the preference is now always going to be to put game update feedback nn the game update feedback space, but given how new all of this is, I don't think it was a huge problem. Of course, I'm always going to be against walls of text on the dev's pages simply from the point of view of how much time it takes them to read/respond to (which is at a premium especially now when we also want them to pay attention to the stuff in feedback as well). -- Wyn talk 23:39, 6 September 2009 (UTC)
- If I thought it needed editing, I probably would have asked you to edit it, but I didn't see anything wrong with what you said exactly, I just thought it was in the wrong place. I can see why it would be a comment regarding her journal post, so I have no problem with it there, but I also saw it as being a general critique of recent game updates, so I initially thought the game update page was an appropriate location. I didn't really see the move as being that big of a deal, since Linsey reads the game update page as well, and assumed you just weren't sure where to put it, that's why I went ahead with the move. (Satanael 18:11, 8 September 2009 (UTC))
- ilr, I just saw it as correlating to her journal post (even though you DID put it on her userpage). Of course, the preference is now always going to be to put game update feedback nn the game update feedback space, but given how new all of this is, I don't think it was a huge problem. Of course, I'm always going to be against walls of text on the dev's pages simply from the point of view of how much time it takes them to read/respond to (which is at a premium especially now when we also want them to pay attention to the stuff in feedback as well). -- Wyn talk 23:39, 6 September 2009 (UTC)
- Yes... Wyn informed me of that later on by which point I had already started a new topic and was feeling too much regret about over-criticizing Linsey to her face on her early attempts at this stuff (I admit it, I have fanboy-itus for her and it's gonna keep clouding my judgment on a number of things). But the original contribution was indeed a Question-Sandwich that just happened to have too many examples layered between it so I HAD to strike it out b/c it looked so out-of-place where you had moved it to. In the future, telling me to Edit stuff like that instead of just moving it yourself, would be Vastly preferred and is something I would expect from you (unless I've misinterpreted your stances the last 2 months) since you're supposed to be the more lenient and understanding "head" of the Cerberus guarding these dev talk pages... --ilr 23:32, 6 September 2009 (UTC)
Cynn and Livia[edit]
don't tell me you rally find cynn and livia sexy. why wouldn't you? THEY DON'T EXIST THEY ARE VIRTUAL YOU SHOULDN'T EVEN BE CONSIDERING THE POSSIBILITY OF THINKING ABOUT ANYTHING ABOUT THE FACT THAT THEY MAY EVENTUALLY BE ATTRACTIVE FOR SOMEONE YOU SHOULDN'T EVEN CARE ABOUT ANYTHING ELSE THAN THEIR SKILLS--SHIT 20:33, 6 September 2009 (UTC)
- If a picture or a video of a naked or scantily clad woman can be sexy, why can't characters in a game? On a computer, it's all pixels, and there is about as much chance of having sex with a drawing of a woman as there is with a picture or a video of one. I don't find them attractive in the same way I would find a girl on the street or in a bar attractive, but I can still admire their beauty, and admit that there is a certain eroticism in that beauty. As far as I'm concerned, this is sexy, and so is this, this, and, in my humble opinion, this. (Satanael 23:07, 6 September 2009 (UTC))
the first one is sexy BECAUSE IT EXISTS--SHIT 00:39, 7 September 2009 (UTC)
- That differentiation is just in your head. So what if she exists? She is still just pixels on a screen, nothing more. Fact is, digital art will soon reach a level of realism that you will not be able to tell the difference between a picture of a real girl and a digital drawing of a girl. Pictures are pictures, videos are videos, and they can all be sexy. (Satanael 02:44, 7 September 2009 (UTC))
you can't have children with drawings. thats why its not normal to find drawings sexy. no matter how realistic they look, THEY DONT EXIST.
- You can't have children with a picture either. You can't seem to come with any other arguments, I think we're done here. (Satanael 14:28, 7 September 2009 (UTC))
you can have children with the person on the picture DUMBAG
- Ok, let me know when you have children with a model who's picture you saw on the internet. Good luck with that one. (Satanael 22:25, 9 September 2009 (UTC))
are you like that on purpose or are you just brain dead?
when people exist, you can have children with them NOT WHEN THEY ARE VIRTUAL.
Talk header[edit]
Could you use different colors please? poke | talk 18:30, 8 September 2009 (UTC)
- Sure, I hope you don't mind me stealing your box, if you do, just let me know and I'll use a different one. (Satanael 18:32, 8 September 2009 (UTC))
Happy Birthday![edit]
Congratulations =D -- Cyan 10:16, 16 April 2010 (UTC)
1rrv[edit]
I can go back and condense what I wrote if I want to as long as I'm not changing any part of it that someone was specifically responding to. And What makes you so sure you can dictate how I choose to edit my own statements? Articles are condensed when too verbose... so too can talk. --ilr 03:32, 5 July 2010 (UTC)
- I don't really care that much, to me it was just the principle of the thing. If you had deleted it a few seconds or minutes later, or made only a few minor changes (grammar, spelling, etc.), I wouldn't have cared, but you deleted almost your entire comment a full day later, after a lot of people had read your comment and someone had responded to it. Talk pages are meant to be preserved so that the conversation will be as understandable a year from now as it was the moment it was created. And no, talk pages are never "condensed" by deletion, no matter how verbose, they are archived. Reverting your deletion was just simply meant to preserve the archive. (Satanael | talk) 17:01, 6 July 2010 (UTC)
Happy Birthday 2012[edit]
^ 2.223.229.5 14:32, 16 April 2012 (UTC)