ArenaNet:Skill feedback/Elementalist/Exhaustion

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[edit] The Problem with Exhaustion

Issue
In general exhaustion is fine, I'm not going to get into why it is or isn't. The only problem is that some skills (Mind Burn, Mind Shock etc.) are too underpowered because of it but without it would be overpowered (because it has such a big effect).
Solution
Allow exhaustion to be dealt in variable amounts. For example Mind Burn could cause only 5 instead of 10. This would make it a lot easier to balance such skills as these and would allow a lot more flexibility for the cost of skills being ever so slightly more complicated (oh, now I need to know how much exhaustion it causes instead of that it does) but that's pretty negligible. In fact it would help new people since many starters don't realise that exhaustion is always 10 points (or even what it is).
Sure, go ahead.
Issue 2

Exhaustion is applied immediately and not after finishing the casting. So spells with exhaustion are a much too high risk to be used in GvG. There are 17 exhaustion causing elementalist spells and 3 are actually used. The rest is too weak.

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