ArenaNet:Skill feedback/Warrior/Berserker Stance

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Bathory's Issue 23:06, 4 April 2009 (UTC)

Comments & Suggestions Here, Please

Issue
I hardly ever see Warriors use this stance because of it's monstrous recharge. Giving it a smaller recharge could make it more useful in both PvE and PvP. However, as I'm not a huge Warrior person, I'm not really so sure about specifics. Please let me know if you find a problem with them.
Suggestion

5 Energy0 Activation time8 Recharge time

Stance. (2...4...4 seconds) You attack 33% faster and gain +0...20...25% more adrenaline.
Like above, I'm not really so sure on specifics. This could be change to have an effect and recharge similar to that of Enraging Charge, but I instead tried to make it on level with other IAS like Frenzy or Flail. While both of those have negative drawbacks and longer durations, I figured this should have a lengthier recharge and shorter duration. But I'm not all too sure whether or not that the recharge is too short or not.

MrPaladin's Issue 22 May 2009

Issue
Recharge and ending on a skill don't bother using even for an adren gain or IAS...
Suggestion
Shorten the recharge, or make it end on a non attack or a non addrenal skill... When beserkers stance is on expect the warrior to be attacking like mad...

--72.189.84.187 06:47, 11 July 2009 (UTC)'s Issue July 2009

Issue
Recharge is the least of this skill's worry. Condition causes it to be un-usable in combat situations once combat has bugun.
Suggestion
"For x...x seconds you gain 33% more adrenaline. This skill ends once you use an attack skill." This could give it some more use in preping for battle or a spike, but slow down damage once someone wanted to start using damage increasing skills. keeping the recharge at could keep it within marks.--72.189.84.187 06:47, 11 July 2009 (UTC)