ArenaNet talk:Guild Wars 2 suggestions/* 2009 Jan 11: Guild Invasions

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Guild Territory Invasions

This sounds great... but since guild wars 2 has no instances, where would the guild halls be located?

I suggest that you would be able to take over different parts of the nations, (like northern tarnished coast, the krytan coasts, and maguuma jungle) and capitalize it, build roads, castles, walls, and even dig moats and make artificial hills... The mechanics of a script which would be if you killed the guild lord(s) you took over the territory the previous guild had owned, which would also completely disband the guild as well, also, the guild hall would have a chest with the guild's whole resources for the province. This way it removes the instance of your reason for why the idea wouldn't work, because it'd be the guild's nation, and you wouldn't really need to leave the guild's territory for much, so there would be tons of members in the territory always. I hope ArenaNet takes up both our ideas, sincerely, Kalizar 20:38, 12 February 2009 (UTC).