ArenaNet talk:Guild Wars 2 suggestions/Using monster armor

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Ohhhh this is such a cool idea :) (Terra Xin 00:39, 11 August 2008 (UTC))

An amusing idea, but not likely to work to well.--Will Greyhawk 10:45, 11 August 2008 (UTC)

Agreed. I can't bring myself to see how putting on Mursaat robes or Centaur armor would suddenly give all Mursaat and Centaur the inability to recognise that you're obviously not one of them. -- ab.er.rant User Ab.er.rant Sig.png 08:05, 17 September 2008 (UTC)
Seconded (thirded?). Pretty amusing, but I prefer the current armor system - get materials and X gold, craft, upgrade. Mechu95 11:22, 16 November 2008 (UTC)
I wouldn't mind having armor drops, just not the disguise thing. Think that sounds - well, fruity. Why bother with that? No point. But having a few rare armor drops would make farming more interesting... And you could further character customization... Which IS one of GW's selling points. Kuja Vanagander 05:13, 5 December 2008 (UTC)
All armor that drops in current GW has an armor rating, but they're always random (i.e 57), so keep that randomness, then getting a complete set of maxed armor would be a new means of prestige. I'm not sure about creatures ignoring you, maybe your aggro bubble is smaller for them, showing how it would take them a closer look to realize your not one of them. The only problem I can think of is that there aren't many charr/norn/asuran-ish creatures, so while there are plenty of humanoids (White Mantle, Jade Brotherhood etc) there isn't anything to go with those other races. -- Elijah User Elijah sig.png 19:01, 5 December 2008 (UTC)
Not many YET, but in gw2 every1 is against every1... remember? no constant allies... :D -humble servitor