Districts are zones within towns or outposts. There are language districts for each territory where players of that territory would normally play; however, in the top left hand corner of the screen there is a drop down menu to travel freely to other territory’s districts. Also if there are a lot of players in one district, a new district will be created so that the original district doesn’t become too crowded with players. This is to avoid massive latency and the chat window being unreadable.
The "main" District 1 of any outpost exists all the time, the "secondary" districts may be created and closed. The common limit is 100 players in a single district. Usually players can freely travel between districts except the full ones and those of secondary which are almost empty and planned for closing. During the festivals, the scheduled events in the towns start only in already existing districts; nothing will occur in the districts created after the scheduled time. In such case players are advised to find any non-full district with active event, but much better solution is to arrive at outpost before the start.
- Traditional Chinese
- During many special events, such as Wintersday, some locations have been known to have over 200 districts.
- Districts are often abbreviated by players. For instance, American District 1 will be "ad1" and European English District 1 will be "ee1" or simply "ed1."
- Sometimes when you enter European districts, it will appear that you are not in your current guild.