Zone

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A map Zone, or "Spawn" as they are called internaly by some ArenaNet members, are a technical entity in the game world of Guild Wars.

They consists of a number of variables.

  • A name. (not always unique)
  • A region they belong to.
  • A 'Terrain block' that is used as the underlying territory.
  • A binary distinction between staging areas and combat areas. The former are persistant, massivly multiplayer and can have several districts. The latter are instanced and only contains the player characters that entered at creation of the instance.
  • A set of obejctive in some of them. (see Mission)
  • A long list of entities that are to 'spawn' in them.

Quests can further affect the entities that spawn.

[edit] Zoning

Refers to moving into a new zone. This has the following effects:

Leaving a zone and the reentering, Rezoning, can be used to obtain any of those effect.

Entering a new zone can be done in several way:

  • Entering a Portal in another zone.
  • Using Map travel, if the target is a staging area that has already been visited.
  • By choosing an opion in the dialogue of a NPC. This is mostly used for entry in areas that are restricted in some way.
  • After a timer expires, the timer being started by pressing a Enter Mission button, or achiving some condition in the zone, usually represnting completion in one way or another. Examples could be Completing a dungeon or losing an arena match.
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