Port

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[edit] Intercontinental ports

The term port is generally used to refer to intercontinental ports, towns which allow travel between campaigns. When characters travel between different campaigns, they will always arrive at the appropriate port. In other words, when your character travels to another continent (i.e. campaign), your character will arrive at the port of the target campaign. There is currently only one port per campaign:

Intercontinental ports:

[edit] Unlocking intercontinental travel

Unlocking travel to a given campaign requires the completion of one of the appropriate intercontinental travel quests, obtained from NPCs in the appropriate port. Travel quests from Tyria and Cantha become available immediately upon reaching the appropriate port, while travel quests from Elona are not available until after completing The Time is Nigh, a primary quest. Once a port town is unlocked, all the other possible quests to gain access to it will become unavailable.

 From
TyriaCanthaElona
ToTyria-Chaos in KrytaTerror in Tyria
CanthaMhenlo's Request-Plague in Cantha
ElonaSunspears in KrytaSunspears in Cantha-

Note that although only one quest out of the possible ones to gain access to a port can be done for each campaign, they are not limited to character from a certain campaign. Any character can choose 2 quests out of 4 of those quests and only the quests to gain access to their own homeland will not be available for them. For example, a Tyrian character can either travel:

  • From Tyria to Cantha, then from Tyria to Elona.
  • From Tyria to Cantha, then from Cantha to Elona.
  • From Tyria to Elona, then from Elona to Cantha.
  • From Tyria to Elona, then from Tyria to Cantha.

Note: Once you finish the intercontinental travel quest you may at any time Map-Travel back to your original homeland campaign.

[edit] Cantha intercontinental travel walkthrough

It is possible to unlock intercontinental travel in the Factions campaign fairly early. First, you must complete enough of the main quest line to make it to Kaineng City, then you must walk to Kaineng Center, and finally you must perform one of the above quests depending on which continent you with to travel to. Here is a step-by-step for someone wishing to unlock intercontinental travel in Factions as early as possible:

  1. Complete the newbie quest line that results in you choosing a secondary profession.
  2. See Master Togo to start the quest A Formal Introduction.
  3. Follow this quest line. It will take you through a couple missions and associated intermediate quests:
    • Minister Cho's Estate
    • Several quests that involve traveling to Seitung Harbor (which is where you will eventually take the boat to Kaineng City)
    • Zen Daijun. If you try to get here as soon as possible, you will be level 11-12. This is perhaps the hardest part to do solo and under-leveled, so be sure to load up on henchmen. If you are under-level, if possible try to concentrate on supporting the higher-level henchmen rather than getting in the fight yourself. The fight against Afflicted Yijo and Afflicted Farmer Xeng Jo is the hardest. Be sure to use the called target feature to get the henchmen to attack one target at a time.
  4. You are now able to travel to Kaineng City. Talk to First Mate Xiang in Seitung Harbor.
  5. Once in The Marketplace in Kaineng City, you want to get to Kaineng Center. Load up on henchmen (your party size is now 8) and head out of the Bukdek Byway exit. Head north along the coast. You will encounter some minor mayhem, but nothing 7 level-20 henchmen can't handle.
  6. Once in Kaineng Center, speak to the NPC for the travel quest you wish to complete (quests listed above in #Unlocking intercontinental travel). Upon entering Kaineng Center, you get a handy pop up telling you which NPC corresponds to which continent.
  7. Complete the quest. The quests are a little challenging if you are rushing and therefore under-leveled, but once again focus on bringing your henchmen to bear.
  8. Once complete, you may now travel to the continent of your choice!

[edit] Local ports

Additionally, there are several ports which allow travel between areas on the same continent by talking to the appropriate NPC.

The Battle Isles
Isle of the Nameless Random Arenas (outpost)
Tyria
Perdition Rock Ring of Fire (outpost)
Cantha
Seitung Harbor Bejunkan Pier
Elona
Kamadan, Jewel of Istan Dajkah Inlet

[edit] See also

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