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Lion's Arch

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Lion's Arch
Campaign Prophecies
Region Kryta
Type Port
Party size 6
Exit(s) Lion's Gate
North Kryta Province
Lion's Arch is the main city of the Kingdom of Kryta and the primary trading port of the continent of Tyria.

The seat of power in Kryta, Lion's Arch housed the royal palace of King Doric and his line until after the last Guild War. Now, the White Mantle run the city. The old buildings have all been razed, making space for barracks and more practical structures.

— In-game description

Contents

[edit] Quests

The Lion Statue

[edit] NPCs

[edit] Allies

[edit] Services

[edit] Collectors
[edit] Crafters
[edit] Guild services
[edit] Merchants and traders
[edit] Trainers
[edit] Other services

[edit] Henchmen

[edit] Other characters

[edit] Other allies

[edit] Notes

Lion's Arch during the Halloween event

[edit] Trivia

  • According to this article, an early name for Lions' Arch was Lagbourough.
  • Lion's Arch is the town with the most seasonal changes in Guild Wars history. For further information see Halloween and Wintersday.
  • There are actually no living lions to be found in the Prophecies campaign, much less in or around Lion's Arch.
  • Oozes and rats were added to this town when Guild Wars Eye of the North was released to show that tremors had caused cracks to appear in the earth and releasing underground vermin. They were removed in the September 10th 2008 update.

Towns and outposts in Kryta
Lion's Arch Beetletun Bergen Hot Springs D'Alessio Seaboard Divinity Coast Fishermen's Haven Gates of Kryta Riverside Province Sanctum Cay Temple of the Ages
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