Death Penalty

From Guild Wars Wiki

Jump to: navigation, search

Death Penalty

You have been weakened by death.

Concise description

You have been weakened by death.

[edit] Definition

Death Penalty (DP) is a penalty applied to characters for dying, and applies to most areas of PvE and PvP. Whenever a player dies in applicable areas, his/her maximum health and energy levels are reduced by 15%. Each consecutive death stacks on more DP, increasing by 15% every time, up to a maximum of 60%. You can work off DP by earning experience points in battle, or more quickly by gaining morale boosts from enemy bosses. Once the DP is reduced to 0%, any morale boost gained after this will increase the Health and energy levels of a character. Death penalty can be thought of as "negative morale" when adding the effects of morale boosts. All Death Penalties are canceled when you return to a town or outpost. Death Penalties also apply to pets in PvP.

Exceptions which allow one to die without accruing death penalty are as follow:

[edit] Removal

DP can be removed in several ways. Morale boosts will remove death penalty equal to their bonus. If the morale boost is more than sufficient to remove all remaining death penalty, the difference is added as a Morale Bonus.

Personal tools