Death Penalty
From Guild Wars Wiki
You have been weakened by death.
- Concise description
You have been weakened by death.
[edit] Definition
Death Penalty (DP) is a penalty applied to characters for dying, and applies to most areas of PvE and PvP. Whenever a player dies in applicable areas, his/her maximum health and energy levels are reduced by 15%. Each consecutive death stacks on more DP, increasing by 15% every time, up to a maximum of 60%. You can work off DP by earning experience points in battle, or more quickly by gaining morale boosts from enemy bosses. Once the DP is reduced to 0%, any morale boost gained after this will increase the Health and energy levels of a character. Death penalty can be thought of as "negative morale" when adding the effects of morale boosts. All Death Penalties are canceled when you return to a town or outpost. Death Penalties also apply to pets in PvP.
Exceptions which allow one to die without accruing death penalty are as follow:
- Deaths in towns (from special events)
- Non-damage based instant death game mechanics in PvE, such as from Sulfurous Haze, crushing machines in Sorrow's Furnace, or hit by giant boulders and snowballs.
- Deaths in Pre-Searing Ascalon.
- Deaths due to the effects of Vengeance, Unyielding Aura, or Death Pact Signet.
- Dying within five seconds of resurrection.
- Deaths in certain PvP battle types, such as The Crag, Alliance Battles, Jade Quarry, and Fort Aspenwood.
[edit] Removal
DP can be removed in several ways. Morale boosts will remove death penalty equal to their bonus. If the morale boost is more than sufficient to remove all remaining death penalty, the difference is added as a Morale Bonus.
- Kills (PvP): Killing an enemy player in PvP will remove 2% DP from each living teammate.
- Morale Boost (PvP GvG): Gain a morale boost by holding the Tower Flag Stand for 2 minutes without the other team capturing it for 10% morale.
- Morale Boost (PvP HA): Gain a morale boost via killing the Ghostly Hero of an enemy team, or holding the altar in a Kill Count/King of the Hill match.
- Morale Boost (PvE): To gain a 2% morale boost from killing a boss or making an "Offering to Courage" to a god's avatar.
- Experience (PvE): Gaining 75 experience points will remove 1% DP.
- Holiday, crafted, and reward items (PvE): Special items will remove DP to various extents. These consumable items can only be used in PvE:
- Peppermint Candy Cane removes all death penalty from the user.
- Wintergreen Candy Cane removes 15% death penalty from the user.
- Rainbow Candy Cane grants a 5% morale boost to the party.
- Four-Leaf Clover will remove a random amount (5-15%) of death penalty from your entire party.
- Elixir of Valor grants a 10% morale boost to the party. Random reward from Coffer of Whispers.
- Powerstone of Courage removes all death penalty and grants the party a 10% morale boost. Crafted by Edwin.
- Refined Jelly removes 15% death penalty from user. Crafted by Thecos Bellyshaker.
- Honeycomb grants a 5% morale boost to the party. Crafted by Galton Franks.
- Pumpkin Cookie grants a 10% morale boost to the user. Random item in Trick-or-Treat Bags.
- Outpost: Returning to a town or outpost will remove all DP.

