Game updates
From Guild Wars Wiki
Recent updates
- Monday 12th of May (talk)
- Thursday 8th of May (talk)
- Tuesday 6th of May (talk)
- Thursday 1st of May (talk)
- Friday 25th of April (talk)
- Thursday 24th of April (talk)
Older updates
This list contains all recent updates as published on the official Game update site. Undocumented changes are listed in the Guild Wars Wiki Notes.
Update - Monday, May 12, 2008
This was an undocumented update.
Guild Wars Wiki notes
- This update caused the henchmen Eve, Devona, and Aidan in Central Transfer Chamber to disappear and reappear at seemingly random intervals. It may not affect all districts.
Update #2 - Thursday, May 8, 2008
Bug Fixes
- Fixed a crash bug.
Miscellaneous
- Corrected an issue with the Guild Wars updater. When you restart Guild Wars, the gray splash screen may appear an extra time. This is normal and will not recur after the update is applied.
Update #1 - Thursday, May 8, 2008
Updated Zaishen Rewards
- Added the new Zaishen title track, which can be displayed in the Hall of Monuments. Each rank in the Zaishen title track unlocks a new emote. To display the emote, enter /Zaishen or /Zrank once rank 1 or higher has been unlocked on the account.
- Added new monthly tonics to the Zaishen Chest. These new tonics will alternate each month.
- For more information on the additions to the Zaishen rewards, please visit:
- http://www.guildwars.com/competitive/tournament2008/zaishenrewards/
Automated Tournaments
- Updated Automated Tournament map rotations.
- Increased the number of tournament reward points awarded for Monthly Automated Tournaments to 4,500 for GvG, and 1,500 for 1v1.
Bug Fixes
- Fixed a bug that caused an infrequent crash when a Signet of Capture was used.
- Fixed a bug that caused Heroes to not use spells on allies under the effects of Spell Breaker, Shadow Form, and Obsidian Flesh.
- Fixed a bug that caused Assassin Heroes to occasionally attempt to use dagger skills when they did not yet meet the combo requirements.
- Fixed a bug that sometimes caused the Refined Jelly art to appear as white and become unstackable with other items of the same name.
Miscellaneous
- The Xunlai Tournament House NPC now offers prizes for the April tournament and can be found in the Great Temple of Balthazar, Lion's Arch, Kaineng Center, and Kamadan.
- Improved Hero AI for using the Necromancer skill Feast for the Dead.
- Improved Hero AI for using the Necromancer skill Taste of Death.
- Improved Hero AI for using the Monk skill Dwayna's Sorrow.
- Updated buff effects from Ritualist spirits to show the time remaining on the buff.
- Altered the text color for the Everlasting Tonics to green to better distinguish them from other drops found in the Zaishen Chest.
- Altered the icon colors for Beetle Juice Tonic, Transmogrifier Tonic, and Yuletide Tonic to prepare for new tonics to be added in the next year.
Guild Wars Wiki notes
- The Xunlai Tournament House NPC now tells you how many reward points you have won.
Update - Tuesday, May 6, 2008
Bug Fixes
- Closed an exploit that allowed some players to exceed allowed party size limits.
Update - Thursday, May 1, 2008
Guild vs. Guild
The Guild Battle rules which were altered in a previous update will remain in place including:
- Number of archers on Burning and Druid's Isle.
- NPC positioning on Warrior's Isle.
- Wards will continue to not protect Guild Battle NPCs.
- Certain Ritualist skills will continue to not affect or protect Guild Battle NPCs.
Skill Updates
Reverted temporary tournament changes to skills:
Assassin
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Assassin's Remedy: reverted Energy cost back to 5.
Mesmer
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Chaos Storm: reverted Energy cost back to 15.
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Energy Burn: reverted Energy drained to 3...7...8; reverted damage per Energy to 12.
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Energy Surge: reverted Energy drained to 3...7...8; reverted damage per Energy to 12.
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Fevered Dreams: reverted recharge back to 10 seconds.
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Fragility: reverted Energy cost back to 10.
-
Hex Breaker: reverted skill type back to skill.
Elementalist
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Blinding Surge: reverted recharge back to 4 seconds; reverted Blindness duration back to 3...7...8 seconds.
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Glyph of Concentration: reverted number of spells affected back to 2.
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Lightning Orb: reverted skill back to applying Cracked Armor.
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Shockwave: reverted casting time back to .75 seconds.
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Ward Against Melee: reverted duration back to 5...17...20 seconds
Monk
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Aegis: reverted Energy cost back to 10.
Warrior
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Disarm: reverted time that attack skills are disabled back to 0...4...5 seconds; reverted recharge back to 12.
Ritualist
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Ancestors' Rage: reverted casting time back to .25 seconds.
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Death Pact Signet: reverted activation time back to 3 seconds.
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Flesh of My Flesh: reverted recharge back to 0 seconds.
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Splinter Weapon: reverted recharge back to 5 seconds.
Dervish
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Eremite's Attack: reverted activation time back to ¾ seconds.
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Mystic Sweep: reverted activation time back to ¾ seconds.
Paragon
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Ballad of Restoration: reverted recharge back to 20 seconds.
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Harrier's Toss: reverted activation time back to .5 seconds.
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Song of Restoration: reverted recharge back to 20 seconds.
Bug Fixes
- Fixed a bug that caused interrupted attack skills to occasionally deal damage.
- Fixed a bug with skills that convert damage from one type to another, such as Stone Striker and Greater Conflagration. The converted damage was working incorrectly with armor bonuses and penalties.
- Fixed a bug that allowed characters to occasionally Shadow Step while carrying a flag.
Miscellaneous
Created wiki pages for Asian language players to report localization bugs:
- Japanese: http://wiki.guildwars.com/wiki/User:Jason_Yu/Japanese_Localization_Bugs
- Korean: http://wiki.guildwars.com/wiki/User:Jason_Yu/Korean_Localization_Bugs
- Traditional Chinese: http://wiki.guildwars.com/wiki/User:Jason_Yu/Traditional_Chinese_Localization_Bugs
The wiki pages for the European localization bug reports are now hosted by the European community team:
- French: http://wiki.guildwars.com/wiki/User:Julien_Crevits/French_Localization_Bugs
- German: http://wiki.guildwars.com/wiki/User:Martin_Kerstein/German_Localization_Bugs
- Italian: http://wiki.guildwars.com/wiki/User:Martin_Kerstein/Italian_Localization_Bugs
- Spanish: http://wiki.guildwars.com/wiki/User:Peter_Verhelst/Spanish_Localization_Bugs
Update - Friday, April 25, 2008
Bug Fixes
- Fixed a bug that prevented some Deldrimor crafted items from accepting appropriate upgrade components.
- Fixed a bug that would cause the entire party to zone when one player left the original campaign end game area.
Update #2 - Thursday, April 24, 2008
Bug Fixes
- Fixed a bug that prevented players from gaining access to the original Guild Wars end run (following the Hell’s Precipice mission).
- Fixed a bug that prevented the Priest of Balthazar from working correctly with PvP characters.
Guild Wars Wiki notes
- The gold weapons acquired from Grand Mason Stonecleaver which were introduced in this update did not mod properly, for example, shield handles would not attach to Gold Deldrimor Shields. This was fixed in the subsequent update.
- Either this update or the previous update on the same day added an additional quote to Shing Jea Sherman to respond to achievements in the Party Animal title track.
Update - Thursday, April 24, 2008
Guild Wars Third Anniversary Celebration
- Made preparations for the Guild Wars Third Anniversary event.
- New end-game area: Players who complete Hell's Precipice (the final mission of the first campaign) will receive a Deldrimor Talisman. This trophy can be exchanged for one of the new Deldrimor weapons. The end-game area is permanent and will remain in place after the anniversary event finishes.
- Beginning at Noon Pacific (-7 GMT) on Friday, April 25, 2008, players will be able to access the Rollerbeetle Racing and Dragon Arena outposts by speaking with special event NPCs located in the Great Temple of Balthazar, Lion's Arch, Kamadan, and Shing Jea Monastery.
- Beginning at Noon Pacific (-7 GMT) on Friday, April 25, 2008, players will be able to access the Boardwalk in Shing Jea Monastery.
- The event will conclude and all special event NPCs will leave at Noon Pacific (-7 GMT) on Tuesday, April 29, 2008.
- For more information, see the Guild Wars Third Anniversary event page.
Skill Update
Necromancer
Dark Pact: reverted back to 10...40...48 damage.
Bug Fixes
- Fixed a bug that could cause Heroes to occasionally ignore placed flags.
- Improved Hero/Henchmen responses to effects that cause skills to fail, such as Spell Breaker. If the target is immune to a skill, Heroes will now stop activating that skill after a small number of failures.
- Improved Hero AI for the Monk skill Pacifism; Heroes will no longer use the skill on spellcasters unless specifically ordered to.
- Fixed a bug that caused the Monk skill Spirit Bond to heal an incorrect number of times when recast on a target already enchanted with Spirit Bond.
- Fixed a bug that prevented some players from unlocking the Hero Battles outpost.
- Fixed a bug that allowed characters to equip skills from multiple secondary professions.
- Fixed Monk Obsidian Armor to make it appear correctly from the back.
- Fixed a bug that caused multiple copies of the Ram effect (in Rollerbeetle Racing) to interact incorrectly. This skill now cannot be reused until its initial effects wear off.
- Fixed a bug that caused the Paragon primary attribute Leadership to not give Energy to characters when the skills "The Power Is Yours!" and "Never Give Up!" were used.
Miscellaneous
- Updated the selection of Wayward Wands and Straw Effigies at the end of the Factions campaign to include attributes that could not be found on rods and focus items when that campaign was released.
- Updated the selection of Staves of the Forgotten and Golden Boar Scepters at the end of the Nightfall campaign to include Energy Storage versions.

