Talk:Game updates

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[edit] I hope

we get one this month. --smøni 13:22, 1 August 2009 (UTC)

don't get your hopes up! --The preceding unsigned comment was added by 71.161.206.131 (talk).
^ What the IP said. We'll get one, but there may be no skill update or content.....wait is that an update? Oh, yes it is by last month's standards. Karate File:User Karate Jesus KJ for sig.png Jesus 18:03, 3 August 2009 (UTC)
Less month there was a huge skill update and some AI fixes. What you talking about? Titani Ertan contributions 18:41, 3 August 2009 (UTC)
That was the month before last. Last month was this. Karate File:User Karate Jesus KJ for sig.png Jesus 19:31, 3 August 2009 (UTC)
Ahh yes. The huge July 2009 update. I was so happy when it came, that I almost cried. Titani Ertan contributions 19:33, 3 August 2009 (UTC)
Most people did cry....all over the update page and guru. Karate File:User Karate Jesus KJ for sig.png Jesus 19:48, 3 August 2009 (UTC)
*sobs quietly. stranger hands over handkerchief. blows nose on stranger.* Titani Ertan contributions 19:52, 3 August 2009 (UTC)
ok ... So anyone else thinks that linsey won't make a WE'ish mistake ? Lilondra *poke* 06:36, 4 August 2009 (UTC)
I learned that when it comes down to A.Net and skill balance, I shouldn't get my hopes up. Linsey has proven good once, but perhaps it was a new Magic 8 Ball? Titani Ertan contributions 10:50, 4 August 2009 (UTC)
....she rubs your nose in it. -- Wyn talk 10:53, 4 August 2009 (UTC)
I loved that great Rit and Para buff, but I don't know how they can sleep at night knowing there are still crappy skills in this game, eg Lamentation, and the massive power creep with Necrosis over Discord. --smøni 13:23, 4 August 2009 (UTC)
Because Lamentation was lolhax in spikes when it came out. Apparently Ritualists get really, really overpowered when you take a lot of them at once (like everything else). Necrosis really isn't better than discord, for a few reasons: first, unless you have pitifully low death magic and very high SS rank, it still does more damage on the same energy cost, cast time and recharge. Second, for a necromancer skill, neither of them actually has a trigger condition unless the mob you're fighting has RC or something (and there's only one monster in the whole game who uses it, so that's pretty unlikely), because necros get more stupid spammable AoE hex and condition spells than any class in the game. I will admit to you, however, that both of them are disgustingly overpowered (and Discord is really no less powerful in PvP, it just isn't run for some reason, probably something to do with the people who would use it (i.e., faggots) not having realized that 1 extra second of casting time does not an underpowered skill make, especially if you're a bad enough dude to use your 40/40 set). --Jette 13:51, 4 August 2009 (UTC)
Can the term "power creep" be used for PvE? Huh....never heard it that way. But anywho, yes, Lamentation is bad....but there's a whole myriad of skills that are just god-awful that I hope they get to (the majority of them are elites). And I hope to god they've fixed the XTH (they already said they've worked out the points...so why haven't we gotten them?) and added some sort of content to the game. So the hopes are: skill update, content, and XTH. I doubt we'll see but one of those things, but it will be nice to have anything at all after last month. FOR THE LOVE OF GOD, PVP NEEDS A SKILL UPDATE! Karate File:User Karate Jesus KJ for sig.png Jesus 13:55, 4 August 2009 (UTC)

(Reset indent) In PvE, Power Creep means that foes become harder and higher level with more pew pew. You see that through Prophecies-Factions-Nightfall, with EotN levels being the about the same as Nightfall. Titani Ertan contributions 14:09, 4 August 2009 (UTC)

I'd say that power creep is most visible in PvE because basicly all that happened between proph and eotn was stronger monsters vs stronger skills (especially when the pve only skills came out) its basicly what titani said.However in PvE you don't have to play against monsters with both skill and skills (I'd say that you need to be rly rly rly rly terrible to have the iQ of a monster)Lilondra *poke* 14:44, 4 August 2009 (UTC)
I meant Necrosis is creeping on Discord because it's a new skill, and it's alot more easier to use than Discord. Yeah sure, applying a condition isn't hard, and I think most people have an SS rank of 6 or more. I've got a Necrosis spammer build on my Mesmer, and 80 damage every second or so doesn't seem like it should be allowed. EotN gets on my nerves with all the condition and kd spamming wankers, and it's like a hardmode factions or nightfall or something. Maybe not that hard, but it defo has power creeped. Thanks for reading that. --smøni 16:03, 4 August 2009 (UTC) (This was 666 characters, that freaking pwns!!)
If you're gonna QQ about a skill at least get your facts right before you go off the deep end. Necrosis has a 1 second casting time, and a 2 recharge, so you are NOT going to get 80 damage every second. It does less damage than Discord, but has the slight advantage that it's easier to use. Hell what's next QQ'ing about YMLaD, cos it does armour ignoring damage and causes KD and cripples it's target. I know some of you don't like PvE skills, but heck the mobs have PvE skills to Spectral Agony, or Twisting Jaws anyone? Anon-e-mouse 12:03, 14 September 2009 (UTC)
"Every second" is more a way of speech than literal meaning. Discord can kick Necrosis ass in some instances, but in other ocassions, Necrosis>Discord. And that means lots. Besides, Necrosis doesn't waste your elite slot, doesn't require attribute points, is spammable, is cheap, is cheap, and cheap. YMLaD is much a less of a problem simply because it's not spammable. And in PvE, it's not worth bringing more than 2 copies of it, than things like, I dunno, insta-gib? Your Monster skills were amazingly bad examples: Spectral Agony is either the most powerful skill of all, or Power Shoot. Twisting Jaws is so OP it's not funny: It should be tuned down from it's seat of pwnge, especially since you got 50 copies of it charging onto you. Titani Ertan 12:56, 14 September 2009 (UTC)
"Every second or so" != "every literal second". Also, Twisting Jaws is manageable when it's the only source of damage that actually effects you thanks to SY/TNTF. The whole bloodspam thing gets annoying, though.
And yeah, YMLAD is pretty overpowered. It's basically gale - attribute - cast time - drawback + damage + extra snare. It's the ultimate interrupt while also great defense. A lot of the norn skills are awesome like that.
-- Armond WarbladeImage:User Armond sig image.png{{Bacon}} 23:57, 14 September 2009 (UTC)

[edit] Still no word, huh?

Must be delayed. Karate File:User Karate Jesus KJ for sig.png Jesus 16:05, 5 August 2009 (UTC)

Could someone point me to the post/page in which ANet announced that there would be an update in August? (whether official or on one of the ANet employee pages). My memory is that they said that they wanted to focus developer attention on on less-frequent, substantive updates, for example every 3-4 months. I don't recall it as a promise to release 3 times a year, however I cannot find the original post. Thanks.   — Tennessee Ernie Ford (TEF) 17:01, 5 August 2009 (UTC)
There was an update in April, the 4th month. 3-4 months mean July, 7th month to August, 8th month. Since the July update was so amazing and spectacular, there should be an update in August. Titani contributions Ertan 17:07, 5 August 2009 (UTC)
Erm, yes, I agree that July/August would be 3-4 months after the last major update. My question: when did ANet make the promise of every 3-4 months? I can't find it. Thx.   — Tennessee Ernie Ford (TEF) 17:15, 5 August 2009 (UTC)
It's here. Word for word it says, "Content updates will be done separately from the monthly maintenance and occur every three to four months." Karate File:User Karate Jesus KJ for sig.png Jesus 17:21, 5 August 2009 (UTC)
You all have to know there has never been a "promised" release date, and Anet has NEVER provided release date specifics. Their policy is and has always been that updates will be released when they are ready, and not before, so hounding them about it is going to get you exactly where it has always gotten you... nowhere. Give it a rest, enjoy the game as is, or go away until the update is posted on the wiki, but stop with the whining already. -- Wyn talk 17:41, 5 August 2009 (UTC)
I'm sorry, but who's being whiny? Karate File:User Karate Jesus KJ for sig.png Jesus 17:48, 5 August 2009 (UTC)
Until A.net fixes theyre game, the Whine switch stays on. Titani contributions Ertan 18:41, 5 August 2009 (UTC)
Everything can be solved through whining like some 10 year old. --Cursed Angel Q.Q 18:57, 5 August 2009 (UTC)
hehe can't help but remember this poster -> http://www.despair.com/whining.html MrPaladin talk 18:59, 5 August 2009 (UTC)

(Reset indent) KJ: thanks for the link. To my eyes, that quote (even out of context) reads as a stated goal rather than any kind of release schedule, promised or otherwise. I suspect that ANet would be better off if they would discuss their plans more often so we didn't feel the need to interpret to death the few words they do post.   — Tennessee Ernie Ford (TEF) 20:19, 5 August 2009 (UTC)

If you read the rest of the dev notes from that update, you'll notice that they say exactly what you just suggested. Basically, that they will communicate more with the player base. But if anything, I'd say communication has been on the decline. Karate File:User Karate Jesus KJ for sig.png Jesus 22:28, 5 August 2009 (UTC)

[edit] Buggy Update

moved to Talk:Game updates/20090806#Buggy Update

[edit] 2nd update today?

moved to Talk:Game updates/20090806#2nd update today?

[edit] Isn't PVE easy enough already?

moved to Talk:Game updates/20090806#Isn't PVE easy enough already?

[edit] tl;dr

moved to Talk:Game updates/20090806#tl;dr

[edit] another update/build change today?

What'd today's do? Just saw one. Or, was it just changing the log-in message?personn5 21:27, 11 August 2009 (UTC)

The log-in message about "Double Luxon and Kurzick title points" was added before the update. --Silver Edge 21:28, 11 August 2009 (UTC)
I noticed it too. I can't seem to find any info on it though. Thrain Talk 21:29, 11 August 2009 (UTC)
I guess is another "Fixed a rare crash bug" build Sparky Sharkinu 21:31, 11 August 2009 (UTC)
Or another "Fixed a rare crash bug" AND something cool... I want to believe ! Yseron - 90.48.1.165 21:40, 11 August 2009 (UTC)

[edit] 09/04/09 Update?

Just opened GW and had an update, but I have no clue what it was. Any ideas? 76.14.39.250 17:23, 4 September 2009 (UTC)Thizzzguy

No one knows. Karate File:User Karate Jesus KJ for sig.png Jesus 17:24, 4 September 2009 (UTC)
Still no info on this update.... 83.131.45.39 18:21, 4 September 2009 (UTC)
Over 5 hours since Thizzzguy posted asking about it and still nothing? cant anyone tell us what it was? Simzy 01:43, 5 September 2009 (UTC)
maybe a prep for Tourney House fix or other things they still had open, no nerfs anyway this time, so nothing that will change gameplay drastically ~ Sanna 02:27, 5 September 2009 (UTC)
So much for Anet's new communication attempts.Hockster 03:35, 5 September 2009 (UTC)
or maybe you're all fucking paranoid and it's a technical backend detail? — μαφλεσ 03:50, 5 September 2009 (UTC)
They still put up update notes for those, bro. King Neoterikos 09:08, 5 September 2009 (UTC)
It was most likely making more space for JQ and FA maps. They ahve been known to do that on double weekends so the wait isn't as bad as it would be with a flood of players.
Might be my imagination, but it seems to me my warrior hero (Jora) is spamming attack skills better now. I have her on a DS FGJ build, and while normally she would use a skill, do a few normal attacks, and then use a skill (even though she had all attack skills charged), now she seems to spam her adren. attacks non-stop when they are charged up.--71.176.28.55 08:33, 5 September 2009 (UTC)
It's probably just a minor fix for the PAX tournaments. Erasculio 11:12, 5 September 2009 (UTC)
The mysterious update still not posted... Razor39999 21:57, 5 September 2009 (UTC)
or maybe you're all fucking paranoid and it's a technical backend detail not worth posting? — μαφλεσ 17:58, 6 September 2009 (UTC)
Everything is worth posting, even just a missing ";" in the code. MithImage:User MithranArkanere Star.pngTalk 13:42, 7 September 2009 (UTC)
A record in not updating the update page?! Razor39999 12:08, 8 September 2009 (UTC)
It won't be first time the wiki registers an "Undocumented Update". MithImage:User MithranArkanere Star.pngTalk 12:44, 8 September 2009 (UTC)
I just found that I have some strange file gw.000 in my game folder. It has date of creation exactly as the update time. Does any of yuou has this file too? Do you know what it contains? (Titus andronicus 17:28, 10 September 2009 (UTC))
I've noticed a gw.tmp file growing and then going back to 0 height when updating, but I never seen a gw.000. MithImage:User MithranArkanere Star.pngTalk 20:08, 10 September 2009 (UTC)
re: gw.000 That's another temp file used by gw.exe. I think I've only seen it while receiving an update; if the update gets stalled/canceled, the .000 file seems to remain. It seems to disappear after running gw.exe -image or gw.exe -repair (see Switches).   — Tennessee Ernie Ford (TEF) 22:19, 10 September 2009 (UTC)

[edit] September skill balance update

Based on Linsey's latest journal entry, the upcoming skill balance update is delayed until next week. --Silver Edge 18:59, 8 September 2009 (UTC)

Jette 19:04, 8 September 2009 (UTC)
I know they're sick and all, but who didn't see this coming? Anyone?.......anyone? Karate File:User Karate Jesus KJ for sig.png Jesus 19:09, 8 September 2009 (UTC)
anyone? ---Chaos- 22:23, 8 September 2009 (UTC)
Anyone? RAWR Haru 00:43, 10 September 2009 (UTC)
I didn't see it coming 0.o But I've not been reading Linseys Log for a while D: -- Demonic Cobra 21:16, 10 September 2009 (UTC)

According to Linsey, they are "nerfing the R/A build tomorrow", [1] so the skill balance update is happening tomorrow on 17 September. --Silver Edge 19:06, 16 September 2009 (UTC)

[edit] What do you guys think the next skill updates should/would be?

Well? Have at it. My money is on Lamentation. Felecorr 03:12, 12 September 2009 (UTC)

Please don't start forum topics here. If you have a comment regarding the content of the Game Update article, that's fine. This type of thread belongs on a fansite forum somewhere, not here. -- Wyn talk 03:16, 12 September 2009 (UTC)

OH YEAH? I dont like you. --The preceding unsigned comment was added by User:Felecorr (talk).

And your point? -- Wyn talk 03:35, 12 September 2009 (UTC)
This page is supposed to be used for discussing the content of the page, things like "should we document that that bug that the update's whole point was to fix wasn't fixed? it makes anet look kind of dumb," but in reality 95% of the userbase uses the site as their own personal forum. Still, I must kindly request you use the Feedback namespace to post suggestions. It was created by ANet & the wiki operators as a place for people like you and I to post our trolls, flames, rants, and bad ideas so that they can be safely and easily ignored. —Jette 11:21, 12 September 2009 (UTC)


Wyn and Jette both have contributed to at least one of the preceding forum discussions. Keep up the good work, earn another NPC. Ƹ̵̡Ӝ̵̨̄Ʒ аІiсә & ѕνәи Ƹ̵̡Ӝ̵̨̄Ʒ

[edit] September 17 Update

moved to Talk:Game updates/20090917

[edit] Please

If there was one update whose talk page I could go to and find solely intelligent discussion instead of an equal number of users spitting out their drink/grabbing their crotch over the same change(s), I would be happy. If this were real life, and you complained so horrendously about every tiny setback that was done out of your control, you would be ridiculed. There are two possible outcomes of every update:

  1. Your build got a nerf too powerful for your intellect to replace any part of it.
  2. It didn't.

Luckily, each one has its own excellent solution:

  1. Keep playing, enjoying a game that--quite uniquely--actually changes winforms every now and then.
  2. See #1.

Thanks. | 72 {U|T|C} - 20:50, 20 September 2009 (UTC)

What do you mean, changes winforms? I fail to see how the meta has changed at all in a very long time. -- Tha Reckoning 22:07, 20 September 2009 (UTC)
Well, generally it goes by eighths: e.g. Mantra of Resolve was 1/8 of any winform involving it on the skillbar. Now, it (probably) is not. This is neither a good thing nor a bad thing. It is a change. (This is not the beginning of a dispute on MoR, any trolls who read this far.) | 72 {U|T|C} - 02:35, 21 September 2009 (UTC)
True, but the general idea of solo farming is still out there. -- Tha Reckoning 02:37, 21 September 2009 (UTC)

[edit] 09/24/09 Update?

Another Ghost Update ? Elephant 20:54, 24 September 2009 (UTC)

MoR got a revert. --smøni 20:55, 24 September 2009 (UTC)
Yes, skill split to PvE and PvP. Mediggo 21:00, 24 September 2009 (UTC)
Funny enough how everyone praised the prior update, and now EP is super bugged, and escape was bugged too. -- Tha Reckoning 22:52, 24 September 2009 (UTC)

[edit] Anyone else...

Having issues logging in on the 30/9/09?,i think its to do with those new henchmen...--Neil2250 19:23, 30 September 2009 (UTC)

Pretty sure they haven't even introduced them yet. Mediggo 19:30, 30 September 2009 (UTC)

[edit] October skills update

No skills update this month ? :( Nikademo 12:14, 9 October 2009 (UTC)

Don't think so. ---Chaos- (talk) -- 12:17, 9 October 2009 (UTC)
I think they're still in the "Durrr wonder what our last update did" stage, or (if we're lucky) they've made it to the "How do we check on that again?" part. In any case, they probably don't know what's going on, so it'd be best to just wait and see. -- Tha Reckoning 14:43, 9 October 2009 (UTC)
Based on the September developer update, skill balance updates are now on a bi-monthly schedule. From Regina's 7 October 2009 journal entry: "The Next Skill Balance: We have not started production on this yet. Linsey won't be free to think about it until Halloween is set, but James and Robert have been brewing some ideas already. We'll let you know when this project gets further underway." See User:Linsey Murdock/Journal#Maintenance and Content Updates – new process, new schedule. --Silver Edge 19:19, 9 October 2009 (UTC)
How're you not used to it yet? I don't even remember the last skill balance (that wasn't a clean-up of mistakes, that is). Karate File:User Karate Jesus KJ for sig.png Jesus 19:27, 9 October 2009 (UTC)


[edit] Auction House

Did you know that an auction house was implemented in Factions Alpha testing. The town marketplace may have been named such for this reason? There may be more than one purpose to the name I suppose. But due to being able to only utilize this feature in international districts they scrapped it. Which also proves that people at anet know nothing about economics. Thus making several game designs worthless, such as green items and all chat. Having to price fix the ecto and shards at the trader to fix the economy. GW economy would be a great example of the current real-life economy. No movement of goods, services, or currency. But since you don't have to pay for rent or food in GW you slowly accumulate worthless internet wealth. Knowledge is PoWeR. 99.145.46.158

And this has what to do with Game updates? -- Wyn talk 00:29, 16 October 2009 (UTC)
Sry your response has nothing to do with Auction House. 99.145.46.158
True story? Penguincontact
Such a delightfully ironic non-sequitur. I vote we either move this to a relevant talk page, or a screenshot in some amusing anecdotes collection. | 72 {U|T|C} 01:32, 16 October 2009 (UTC)
wut? Karate File:User Karate Jesus KJ for sig.png Jesus 01:48, 16 October 2009 (UTC)
99, did you know everybody else knew about this before you? ~Shard Image:User Shard Sig Icon.png 01:50, 16 October 2009 (UTC)
<3 ---Chaos- (talk) -- 16:11, 25 October 2009 (UTC)

[edit] First!

moved to Talk:Game updates/20091022

[edit] Henchmen That weren't Changed in the Update

Devona - Hard Mode - Imperial Sanctum - Observed as still having "Charge" Update says it was fixed, Checked on October 15 still has Charge.

Aeson - Normal Mode - Tsumei Village - No heal skills or Shelter

Confirmed, Devona still used Charge in HM-- anguard 01:01, 29 October 2009 (UTC)

[edit] Bar changes

when ever they change a bar for something be it a mob or hench could we just string out the skill icons? or at least throw them in at 19p so not to disrupt the flow of words, and easy spotting?- Zesbeer 22:28, 23 October 2009 (UTC)

[edit] NEW UPDATE AGAIN! yay! (10-29-2009)

There was just a new build of Guild Wars posted. About 1 minute ago! Previously Unsigned 00:41, 30 October 2009 (UTC)

lol ^^ --92.24.137.11 00:45, 30 October 2009 (UTC)
Imba heroes replaced by imba henchmen wooo--75.174.56.216 01:11, 30 October 2009 (UTC)
No one seems to understand the meaning of "imba". "Imba" is when one team has guns and the other has swords. It is not when both teams have guns. | 72 {U|T|C} 01:30, 30 October 2009 (UTC)
No, they do, and you dont. You're looking at it the wrong way. Your definition is sound, but AI will always abuse things like interrupts and condition removal and hexes, and it's very difficult for people to be better at it than AI. These henchmen are imba because they carry the same broken qualities that heroes abused. -- Tha Reckoning 01:33, 30 October 2009 (UTC)
Yet they can comprise opposing teams. | 72 {U|T|C} 01:44, 30 October 2009 (UTC)
They can, yes, but what about a team that is comprised of only humans? They could be at a disadvantage, unless those humans have AI like reflexes, hence imba. Just because you have the potential to abuse the system like the next team, doesn't mean you actually will. -- Tha Reckoning 01:46, 30 October 2009 (UTC)
Everyone being required to run overpowered (and un-fun) shit in order to be competitive promotes fun and interesting gameplay? is for Raine, etc. 01:06, 31 October 2009 (UTC)

[edit] Please let us add heroes in Guild Halls for PvE Staging and Theory-testing with Scrimmages

moved to Talk:Game updates/20091029

[edit] 10/30/2009 update

I wonder if they changed the Guild Hall thing. New build less than 1 minute ago again lol. Previously Unsigned 22:42, 30 October 2009 (UTC)

From what I hear, they fixed it. --RIDDLE 22:43, 30 October 2009 (UTC)
I can have heroes on my team while in the Guild Hall again, so that's a big relief. Thanks for such a fast fix there! We still can't have heroes on a team and start a scrimmage though. I don't use that often, but it comes in so handy when trying to test theories now and then. Any chance there will be further updates to allow that again? LicensedLuny 00:51, 31 October 2009 (UTC)

[edit] Zaishen Arena

Its worth noting that heroes can no longer be used in Zaishen Challenge and Zaishen Elite. Fortunately they are still allowed into Isle of the Nameless (both PvE and PvP version) and the Zaishen Menagerie.

[edit] New Update

11/2/09 What is it!?!? wanna know before I update xD 216.167.213.148 00:43, 3 November 2009 (UTC)

SF SUPERNERF BROCracko 00:44, 3 November 2009 (UTC)
The Halloween collectors and NPCs are gone, but the towns are still decorated. --Silver Edge 00:46, 3 November 2009 (UTC)
I saw that before the new build thing came up, so I wouldn't think it's that 216.167.213.148 00:48, 3 November 2009 (UTC)
The Skeletons have returned to the Underworld. But, what's with the pinging when you enter? ~~000.00.00.00~~ 00:49, 3 November 2009 (UTC)
Probable to point out to thsoe that live under a rock that the skeletons are there to stay.
The point of this update was to stop the uwsc perma farm teams. So now they just fowsc instead Flipper 16:03, 3 November 2009 (UTC)

[edit] Today's update.

Talk page link is way wrong. - J.P.File:User J.P. sigicon.pngTalk 01:43, 3 November 2009 (UTC)

We are working on it JP, give me a break, I hate dpl. -- Wyn talk 01:48, 3 November 2009 (UTC)
Feedback talk:Game updates/20091102 -- Wyn talk 01:49, 3 November 2009 (UTC)
I just care about things :'( - J.P.File:User J.P. sigicon.pngTalk 01:59, 3 November 2009 (UTC)
Just got a new build ping. Would like infoz, pl0x.-- anguard 18:51, 3 November 2009 (UTC)
Ditto216.167.213.148 18:54, 3 November 2009 (UTC)
Haha, info from minor updates by Anet lol Karate File:User Karate Jesus KJ for sig.png Jesus 18:58, 3 November 2009 (UTC)
Update page was there, but it's gone with the Feedback namespace. - J.P.Talk 19:01, 3 November 2009 (UTC)
Why have the notes for 2 November disappeared from the wiki page? Could have sworn they were there before, and they're still up on the official site. Waiting for notes for the update that just went live. -- Elv 19:19, 3 November 2009 (UTC)
EDIT: Mad King's Steward is back in LA, and presumably Kamadan. Doesn't seem to be offering any quests though- not even although all my characters should have access to at least the second quest in the new Halloween quest chain. -- Elv 19:23, 3 November 2009 (UTC)

(Reset indent) WTB organisational structure for Arenanet. I mean, come on, this massive trend of screwing up the updates is starting to get extremely old. ~~000.00.00.00~~ 20:30, 3 November 2009 (UTC)

My guess, as unfounded as it is, is that you can cash in the rewards for quests already completed, even though you cannot accept new ones. If that's the case, it wouldn't be much different from accepting your festival hats from a collector after the Dragon Festival. 4.88.50.128 20:51, 3 November 2009 (UTC)
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