Talk:Hauler Turtle

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[edit] Knockdown

KD-able? ~~ User:Frvwfr2 frvwfr2 (talk · contributions) 16:40, 30 November 2008 (UTC)

Answer:No. ~~ User:Frvwfr2 frvwfr2 (talk · contributions) 16:45, 30 November 2008 (UTC)
Do these count as "Allies?" Such as for Marytr. ~~ User:Frvwfr2 frvwfr2 (talk · contributions) 20:35, 30 November 2008 (UTC)
All creatures are either allies or foes. If you can't hurt them, they're not foes. Backsword 20:42, 30 November 2008 (UTC)
Well in GvG the NPCs are not healed by spirits, so thats different. But what I mean is does Martyr for example removed conditions from these in JQ? ~~ User:Frvwfr2 frvwfr2 (talk · contributions) 22:17, 30 November 2008 (UTC)

[edit] Chatty Turtles?

I've seen turtles (and molochs) talk infrequently, usually something about how they don't have time right now and that later one might sit together for a cup of something hot and trade memories. I have no idea what triggers this, it appears to be at random. Has anyone seen something similar, or am I just, wel, seeing things? ~~ Satrek 06:35, 27 May 2009 (UTC)

D'awww. But no, lots of NPCs do that. It happens when you try to talk when they're fighting. --Jette 06:50, 27 May 2009 (UTC)
Actually, I tried that, or at least I think I did. Maybe fighting for them is just when they use carrier defense, so I might have to try harder. ~~ Satrek 15:45, 27 May 2009 (UTC)

i fnd t funny that noone noticed thres something wrong wth a talkng turtle:/69.118.254.55 21:46, 28 July 2009 (UTC)

Really, turtles should never be able to reach the size they do in this game anyway. Their muscle and bone structure simply doesn't support it -- if a turtle started growing to this size, all that would happen is a slow, rather painful death (or if it happened suddenly, then a fast, very painful death). --Jette 22:56, 28 July 2009 (UTC)