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Protective Spirit

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Enchantment Spell. For 5...19...23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell.

Concise description

Enchantment Spell. (5...19...23 seconds.) Incoming damage is reduced to 10% of target ally's maximum Health.

Progression
0
5
1
6
2
7
3
9
4
10
5
11
6
12
7
13
8
15
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21
30

Contents

[edit] Acquisition

Skill quests

Skill trainers

Signet of Capture

[edit] Related skills

[edit] Notes

  • This skill is the base for all 55 monk builds.
  • Spirit Bond and Protective Spirit stack to great effect. Even if Protective Spirit would reduce damage taken to below 60, as long as the initial damage (before reduction from Protective Spirit) is above 60, Spirit Bond will still take effect. This is the basis for the "600" monk in the 600/smite team used for farming.
  • A more specific description of this spell would be: While enchanted, target cannot lose more than 10% maximum health from one packet of damage.

[edit] Trivia

  • When casting this spell, the image that appears over the head of the caster resembles the Hindu god Shiva.
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