Attribute
From Guild Wars Wiki
Attributes are the statistical descriptors for actors in the Guild Wars game. Most skills have an associated attribute that governs the effectiveness of that skill. Some attributes even have passive benefits not tied to any skill, or active benefits that trigger when certain game play events occur.
Note that most weapons require a certain amount of attribute points to be used to their full potential- if you do not meet the requirements, the weapon (if being a collector, crafted or a quest reward weapon) will do as much damage as the starter weapon of its kind. Example: without certain amount of attribute points in Axe Mastery, an Axe gained by completing a quest will only do as much damage as a Starter Axe.
Weapons found as loot or drops, will do half the damage if the requirement is not met. For example a Chaos Axe with 6-28 damage will deal only 3-14 damage if your Axe Mastery is lower than the weapons requirement.
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[edit] Attributes types
- Primary attribute: One of the attribute lines is only available to a character if that profession is the character's primary profession. The primary attribute line enhances the professions 'natural abilities'.
- Secondary attribute: This includes both the remaining attribute lines of a character's primary profession and any attribute lines of that character's secondary profession (The secondary profession's primary attribute line will not be available to that character).
[edit] List of attributes
[edit] List of attribute changing effects
[edit] increasing
- Attribute points: The most obvious and best way of increasing a specific attribute. One cannot increase the attribute higher than 12 by using these points.
- Runes: They can be used to increase the level by 1, 2 or 3. Runes can only be used to improve the abilities of attributes of the primary profession, not the secondary profession.
- Headgear attribute bonus: Most headgears have an attribute bonus of +1, either as inherent effect with available attributes of the primary profession, or dependent from the rune it's upgraded with.
- Upgrades
- "Master of My Domain!" inscriptions or equal inherent mods: Item's attribute +1 (Chance: 11...20%)"
- of <Attribute> suffixes: Attribute +1 (10...20% chance while using skills)
- of Mastery suffixes: Item's attribute +1 (10...20% chance while using skills)
- Skills
- Glyph of Elemental Power: +2 to all elemental attributes for the next 10 spells.
- Awaken the Blood: +2 to Blood Magic and Curses for 20...39...44 seconds.
- Elemental Lord (Pve only): +1 to all elemental attributes for 30...54...60 seconds.
- Blessings (Pve only): granted by the Avatars of the Gods, when summoned through the /kneel emote at resurrection shrines or statues. Each avatar offers specific blessing for +1 to several attributes for 30 minutes at the cost of 150
- Consumables (Pve only)
- Candy Corn (+1 to all attributes for 10 minutes)
- Grail of Might (+1 to all attributes for 30 minutes)
- Golden Egg (+1 to all attributes for 5 minutes)
[edit] decreasing
- Conditions: Weakness: Decreases all attributes by 1.
- Skills
- Atrophy: Decreases primary attribute to 0 for 3...6...7 seconds.
- Wail of Doom: Decreases all attributes to 0 for 1...3...4 seconds.
- Junundu Form (PvE only): Decreases primary attribute to 0.
[edit] Notes
- There is a cap at an attribute rank of 20.

