Critical hit
From Guild Wars Wiki
Every time you make an attack you have a chance of scoring a critical hit. A critical hit deals more damage than a normal attack and can also give other bonuses depending on skills and profession. Critical hits are especially important to assassins as several of their skills and their primary attribute, Critical Strikes, increase the chance of critical hits and/or benefits from a successful critical hit.
A critical hit is indicated by a bigger visual hit effect and a distinct hit sound.
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[edit] Scoring a critical hit
The chance of scoring a critical hit depends on the target's level compared to the attacker's level. For martial weapons, the attacker's rank in the weapon's attribute is also a significant factor. There are also several skills, as well as the assassin attribute Critical Strikes, that influences the chance of scoring a critical hit. The critical hit rate of animal companions is influenced by the Ranger's rank in Beast Mastery, but is not affected by Critical Strikes.
If you strike a fleeing foe in the back you will always score a critical hit.
[edit] Damage
The damage from a critical hit with a weapon is based on weapon's maximum damage, making weapons with high maximum damage like axes, hammers and especially scythes very effective if you manage to score a critical hit. The exact damage of a critical hit is based on a simple formula: The weapon's maximum damage multiplied by the square root of 2 (1.414...). The damage for an animal companion's critical hits is not based on the pet's maximum damage, instead applying the multpiler to the pet's normal damage range.
[edit] Related skills
Skills that will result in a critical hit
Decapitate
Wild Blow
Keen Chop
Critical Strike
Malicious Strike - if target suffers from a condition.
Skills that increase critical hit chance
Primal Rage - +10...46...55%
Critical Eye - +3...13...15%
Siphon Strength - +33% on target
Way of the Assassin - +5...29...35%, if enchanted
Way of the Master - +3...27...33%, if whielding a non-dagger weapon
"Go for the Eyes!" - +30...66...75%
Skills that prevent critical hits
Balanced Stance - to user
Stoneflesh Aura - to user
Stone Sheath - from foe
Dulled Weapon - from foe
Skills that benefit from critical hits
Critical Chop - interrupt
Disrupting Accuracy - interrupt, if using a bow
Keen Arrow - +5...29...35 damage
Critical Agility - reapplies itself
Critical Defenses - reapplies itself
Critical Eye - gain 1 energy
Dark Apostasy - remove enchantment
Way of Perfection - gain 10...34...40 health
"Find Their Weakness!" - deep wound for 5...17...20 seconds
Vicious Attack - deep wound for 5...13...15 seconds

