Deep Wound
From Guild Wars Wiki
Condition. While suffering from this injury, your maximum Health is reduced by 20% and you receive less benefit from healing.–In-game description
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[edit] Related skills
[edit] Skills that cause deep wound
Crushing Blow - if target is knocked down
Decapitate (elite)
Desperation Blow - 25% chance on hit
Drunken Blow - 25% chance on hit
Dismember
Eviscerate (elite)
Gash - if target is Bleeding
Swift Chop - if blocked
Pulverizing Smash - if foe is knocked down
Body Blow - if target has Cracked Armor
Phantom Pain - at end of hex
Accumulated Pain - if target suffers from at least two Hexes
Augury of Death - if target's health drops below 50%
Golden Fang Strike - if you are enchanted
Impale - follows a dual attack
Shadow Fang - at end of hex
Twisting Fangs - dual attack
"Find Their Weakness!" - next time ally criticals
"It's just a flesh wound." (elite) - on oneself
Chest Thumper - if target has Cracked Armor
Cruel Spear (elite) - if target is not moving
Merciless Spear - if target's health is below 50%
Slayer's Spear - if target has more health than you
Vicious Attack - if critical hit
Reaper's Sweep (elite) - if target's health is below 50%
Wearying Strike - inflict weakness on self
Pious Assault - lose one enchantment
Wounding Strike (elite) - if you are enchanted
"Finish Him!" (PvE only) - if target has less than 50% health
Volfen Claw (PvE only, under
Volfen Blessing (elite))
[edit] Skills that benefit from deep wound
[edit] Notes
- Direct healing is reduced by 20%. The reduction in health effectiveness does not affect the healing from health regeneration skills, like Troll Unguent and Healing Breeze, or natural regeneration.
- Deep Wound will never reduce your health by more than 100 points, even if your original health was more than 500. The health lost is also removed from your current health which is why a Deep Wound can be seen as a damage of 20% of maximum health until it's removed.
- Deep Wound is a condition that lowers the affected character's health by 20%, and reduces health effectiveness by the same amount. Unlike other conditions, deep wound has no visual indication on the affected character, however the right 20% of the affected character's health bar turns gray to indicate the deep wound.
- Deep Wound can never kill you by itself; the game will always show you to have at least one point of health regardless of how much health you have lost, though your actual health may be below zero. If, after being healed, your health is still below zero including the health removed by Deep Wound, however, you will die. Health regeneration won't kill you, but you will only appear to gain health once you have reached positive health, including the health removed by Deep Wound.
- Deep wound is a very useful condition and is often used in PvP. For spike teams it provides extra damage on the spike, and for pressure teams, it adds to the accumulating pressure applied upon the opposing party.
- Deep Wound is often caused by attacks and for the Warrior several axe skills cause, or benefit from, Deep Wound.
- If Deep Wound is removed before the affected creature takes any damage, it won't have done anything as it doesn't do any permanent damage in itself. The longer a Deep Wound is in effect, the more trouble it will cause by reducing healing and making a creature more vulnerable.
- Cruel upgrade components for weapons increase Deep Wound duration by 33%.
- A Rune of Recovery or the inscription "Strength of Body" can be used to reduce Deep Wound duration by 20%.
- List of condition removal skills.
- If you're at full health with Deep wound you will not be considered to be at 80% Hp so skills like Edge of Extinction will not trigger.
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