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Edge of Extinction
From Guild Wars Wiki
Edge of Extinction
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Nature Ritual. Create a level 1...8...10 spirit. If a non-spirit creature within range dies, Edge of Extinction deals 14...43...50 damage to all creatures of the same type that are below 90% Health and within range of the spirit. This spirit dies after 30...126...150 seconds.
- Concise description
Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Deals 14...43...50 damage to creatures in its range whenever a creature of the same type dies. Does not affect spirits. No damage to creatures above 90% Health.
| Progression | |
|---|---|
|
0 1 14 30
1 2 16 38
2 2 19 46
3 3 21 54
4 3 24 62
5 4 26 70
6 5 28 78
7 5 31 86
8 6 33 94
9 6 36 102
10 7 38 110
11 8 40 118
12 8 43 126
13 9 45 134
14 9 48 142
15 10 50 150
16 11 52 158
17 11 55 166
18 12 57 174
19 12 60 182
20 13 62 190
| |
[edit] Acquisition
- Abijah the Decayed (D'Alessio Seaboard)
- Dahr the Diseased (Nebo Terrace)
- Ghita Bonz (Divinity Coast, Majesty's Rest)
- Sayad the Bloodless (Gates of Kryta)
[edit] Notes
- The spirit created by this skill is named Spirit of Extinction.
- Beware the possible backfire of this skill on your party or NPC's that are needed.
- Not all allied human NPCs are considered the same creature type for the purposes of this ritual. For example, service NPCs (collectors, merchants, etc) and many non-hostile NPCs (including allies but not henchmen party members) each have their own species category separate from both each other and players.
- This is particularly lethal to minions, as most minions will already be below the 90% health requisite due to their innate health degeneration.
