Drunken Blow

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Melee Attack. If this attack hits, you strike for +10...34...40 damage and your target suffers from one of the following Conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Drunken Blow, you are knocked down.

Concise description

Melee Attack. Deals +10...34...40 damage. Inflicts one of the following random conditions: Deep Wound (20 seconds), Weakness (20 seconds), Bleeding (25 seconds), or Crippled (15 seconds). You are knocked-down.

Progression
0
10
1
12
2
14
3
16
4
18
5
20
6
22
7
24
8
26
9
28
10
30
11
32
12
34
13
36
14
38
15
40
16
42
17
44
18
46
19
48
20
50
21
52

Contents

[edit] Acquisition

Skill quests

Skill trainers

[edit] Related skills

[edit] Notes

  • Consider using with Steady Stance or Balanced Stance to bypass the knock down penalty.
  • This skill will only knock you down if it hits.
  • Contrary to Grapple, Stonefist Insignia does not prolong the time you are knocked down.
  • If this attack hits multiple targets by using a scythe, the conditions are applied separately. You are also knocked down separately for each hit, which matters if preventing knockdowns.

[edit] Trivia

  • The effects resemble the Drunken fist martial art where becoming unbalanced and falling down is incorporated into attacks.
  • The warrior in the icon appears to be wearing Elite Dragon armor.
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