Tactics

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Tactics' is a warrior secondary attribute.

No inherent effect. Many skills, especially defensive skills and skills that aid your allies, become more effective with higher Tactics.

–In-game description

[edit] Notes

  • Tactics is one of the attributes that are used as requirement for Shields.
  • The Tactics line has mostly defensive oriented skills in it. Healing Signet is usually the first Tactics skill acquired and most iconic skill of the line.

[edit] Tactics skills

Icon Name Description Image:Tango-adrenaline.png Energy Activation time Recharge time Campaign
Image:"Charge!".jpg "Charge!" Elite Shout. For 5...11...13 seconds, all allies within earshot move 33% faster. 0 5 Energy 0 20 Recharge time Core
Image:"Fear Me!".jpg "Fear Me!" Shout. All nearby foes lose 1...3...4 Energy. 4 Adrenaline 0 0 6 Recharge time Quest reward Prophecies
Image:"None Shall Pass!".jpg "None Shall Pass!" Shout. All nearby foes that are moving are knocked down. 0 10 Energy 0 45 Recharge time Factions
Image:"Retreat!".jpg "Retreat!" Shout. If there are any dead allies within earshot, your party moves 33% faster for 5...10...11 seconds. 0 5 Energy 0 20 Recharge time Factions
Image:"Shields Up!".jpg "Shields Up!" Shout. For 5...10...11 seconds, you and all party members within earshot gain 60 armor against incoming projectile attacks. 0 10 Energy 0 30 Recharge time Quest reward Core
Image:"To the Limit!".jpg "To the Limit!" Shout. For each foe within earshot (maximum 1...5...6), you gain one strike of adrenaline. 0 5 Energy 0 20 Recharge time Quest reward Prophecies
Image:"Victory is Mine!".jpg "Victory is Mine!" Elite Shout. You gain 10...56...68 Health and 3...6...7 Energy for each Condition suffered by target foe. 0 5 Energy 0 15 Recharge time Prophecies
Image:"Watch Yourself!".jpg "Watch Yourself!" Shout. Party members within earshot gain +5...21...25 armor for 10 seconds. This shout ends after 10 incoming attacks. 4 Adrenaline 0 0 4 Recharge time Quest reward Core
Image:"Watch Yourself!" (PvP).jpg "Watch Yourself!" (PvP) Shout. Party members within earshot gain +5...21...25 armor for 10 seconds. This shout ends after 1...3...3 incoming attacks. 4 Adrenaline 0 0 4 Recharge time Core
Image:Auspicious Parry.jpg Auspicious Parry Elite Stance. For 5...10...11 seconds, the next attack against you is Blocked and you gain 1...3...4 strikes of Adrenaline. 1 Adrenaline 0 0 2 Recharge time Factions
Image:Balanced Stance.jpg Balanced Stance Stance. For 8...18...20 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack. 0 5 Energy 0 30 Recharge time Quest reward Core
Image:Bonetti's Defense.jpg Bonetti's Defense Stance. For 5...10...11 seconds, you have a 75% chance to block melee and projectile attacks. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill. 8 Adrenaline 0 0 0 Quest reward Prophecies
Image:Deadly Riposte.jpg Deadly Riposte Skill. For 8 seconds, while you have a sword equipped, you block the next melee attack against you, and your attacker is struck for 15...75...90 damage and begins Bleeding for 3...21...25 seconds. 0 5 Energy 0 10 Recharge time Prophecies
Image:Defensive Stance.jpg Defensive Stance Stance. For 1...7...8 seconds, you have +24 armor and you have a 75% chance to block melee and projectile attacks. Defensive Stance ends if you use a skill. 0 5 Energy 0 15 Recharge time Quest reward Core
Image:Deflect Arrows.jpg Deflect Arrows Stance. For 1...7...8 seconds, you have a 75% chance to block projectile attacks. This effect ends if you successfully hit with an attack. 0 5 Energy 0 10 Recharge time Prophecies
Image:Desperation Blow.jpg Desperation Blow Melee Attack. If this attack hits, you strike for +10...34...40 damage, and your target suffers from one of the following Conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Desperation Blow, you are knocked down. 0 5 Energy 0 7 Recharge time Prophecies
Image:Disciplined Stance.jpg Disciplined Stance Stance. For 1...5...6 seconds, you gain +24 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill. 0 5 Energy 0 15 Recharge time Prophecies
Image:Drunken Blow.jpg Drunken Blow Melee Attack. If this attack hits, you strike for +10...34...40 damage and your target suffers from one of the following Conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Drunken Blow, you are knocked down. 0 5 Energy 0 7 Recharge time Quest reward Factions
Image:Gladiator's Defense.jpg Gladiator's Defense Elite Stance. For 5...10...11 seconds, you have a 75% chance to block incoming attacks. Whenever you block a melee attack this way, the attacker suffers 5...29...35 damage. 0 5 Energy 0 30 Recharge time Prophecies
Image:Healing Signet.jpg Healing Signet Signet. You gain 62...134...152 Health. You have -40 armor while using this skill. 0 0 2 Activation time 4 Recharge time Quest reward Core
Image:Protector's Defense.jpg Protector's Defense Skill. For 5...10...11 seconds, adjacent allies have a 75% chance to block incoming attacks. Protector's Defense ends if you move. 0 5 Energy 0 30 Recharge time Factions
Image:Riposte.jpg Riposte Skill. For 8 seconds, while you have a sword equipped, you block the next melee attack against you and your attacker is struck for 20...68...80 damage. 4 Adrenaline 0 0 0 Prophecies
Image:Shield Stance.jpg Shield Stance Stance. For 1...7...8 seconds, while wielding a shield, you have a 75% chance to block incoming attacks, but you move 33% slower. 0 5 Energy 0 15 Recharge time Quest reward Prophecies
Image:Shove.jpg Shove Elite Skill. Lose all Adrenaline. All of your other non-attack skills are disabled for 10...6...5 seconds. Target touched foe is knocked down and takes 15...63...75 damage. 0 5 Energy 0.75 ¾ Activation time 20 Recharge time Factions
Image:Soldier's Defense.jpg Soldier's Defense Stance. For 1...7...8 seconds, you have a 75% chance to block attacks while under the effects of a Shout or Chant. 0 5 Energy 0 10 Recharge time Nightfall
Image:Soldier's Speed.jpg Soldier's Speed Stance. For 5...17...20 seconds, you move 25% faster while under the effects of a Chant or Shout. 0 5 Energy 0 20 Recharge time Eye of the North
Image:Soldier's Stance.jpg Soldier's Stance Elite Stance. For 4...9...10 seconds, you attack 33% faster while under the effects of a Shout or Chant. 0 5 Energy 0 8 Recharge time Nightfall
Image:Soldier's Strike.jpg Soldier's Strike Melee Attack. If this attack hits, you deal +10...34...40 more damage. If you are under the effects of a Chant or Shout, this attack cannot be blocked. 0 5 Energy 0 4 Recharge time Nightfall
Image:Steady Stance.jpg Steady Stance Elite Stance. For 10 seconds, the next time you would be knocked down, you gain 1...3...3 strikes of adrenaline and 1...6...7 Energy instead. 0 5 Energy 0 6 Recharge time Nightfall
Image:Thrill of Victory.jpg Thrill of Victory Melee Attack. If this blow hits, and you have more Health than target foe you strike for +15...39...45 damage. 0 5 Energy 0 8 Recharge time Core
Image:Wary Stance.jpg Wary Stance Stance. For 1...5...6 seconds, you block any attack skills used against you. For each successful block, you gain adrenaline and 5 Energy. Wary Stance ends if you use a skill. 0 10 Energy 0 10 Recharge time Prophecies
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