Block

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Blocking is one of the game mechanics that prevents an attack from hitting. A blocked hit deals no damage, and is visually represented by the text "block" floating above the target's head seen by the attacker along with a distinct sound of a muffled hit. There are a variety of skills that provide blocking, usually either cast on an ally or yourself. These are generally used to defend a character under heavy fire from physical sources (such as Warriors and Rangers) since they do not prevent the damage from non-attack skills.

However, it should be noted that many skills can punish a target for blocking, providing extra damage, knockdowns, or other penalties if the attack is blocked.

Other skills bypass blocking or disallow the target to block.


Contents

[edit] List of blocking skills

[edit] WarriorWarrior

[edit] MonkMonk

[edit] RangerRanger

[edit] MesmerMesmer

[edit] ElementalistElementalist

[edit] AssassinAssassin

[edit] RitualistRitualist

[edit] ParagonParagon

[edit] DervishDervish

[edit] AnyCommon

[edit] List of blocking punishment skills

[edit] WarriorWarrior

[edit] RangerRanger

[edit] NecromancerNecromancer

[edit] List of skills which bypass blocking

[edit] WarriorWarrior

[edit] RangerRanger

[edit] NecromancerNecromancer

[edit] AssassinAssassin

[edit] Ritualist Ritualist

[edit] ParagonParagon

[edit] DervishDervish

[edit] AnyCommon (PvE only)

[edit] Other skills which interact with blocking

[edit] WarriorWarrior

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