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Ward Against Melee
From Guild Wars Wiki
Ward Against Melee
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Ward Spell. You create a Ward Against Melee at your current location. For 5...17...20 seconds, non-spirit allies in this area have a 50% chance to block melee attacks.
- Concise description
Ward Spell. (5...17...20 seconds.) Allies in this ward have a 50% chance to block melee attacks. Allied spirits are not affected.
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[edit] Acquisition
- Factions
- Nightfall
- Primary Training (Churrhir Fields)
- Choose Your Secondary Profession (Churrhir Fields)
- Prophecies
- Factions
- Nightfall
- Eye of the North
- Gedrel of Ascalon (Eye of the North)
- Kodan (Gunnar's Hold)
- Tyr the Skaald (Gunnar's Hold)
- Lexx (Rata Sum)
- Core
- Factions
- Nightfall
[edit] Note
The AI cannot detect a ward's presence. While remaining inside would be favourable, even flagged NPCs characters will run out of its protection whenever hit.
