Command Post
From Guild Wars Wiki
| Command Post | |
|---|---|
| | |
| Campaign | Nightfall |
| Region | Kourna |
| Type | Explorable area |
| Exit(s) | Arkjok Ward Jahai Bluffs Sunspear Sanctuary Sunward Marches Turai's Procession |
| Images | |
| Command Post | |
The Command Post functions as the hidden command center for the Order of the Sunspears in Kourna. It is initially sparsely populated with NPCs but after a series of secondary quests, it will be filled with all of the NPC services that you would expect in a town (except the PvP-related NPCs).
Contents |
[edit] Getting there
This explorable area is only accessible after completing the primary quest Hunted!, which involves first clearing out the Sunspear Sanctuary in Secure the Refuge. After that, it can be entered through any of its five exits.
[edit] Exits
- Arkjok Ward (east)
- Jahai Bluffs (northeast)
- Sunspear Sanctuary (south)
- Sunward Marches (northwest)
- Turai's Procession (north)
[edit] Shrines
There are no resurrection shrines in this area.
[edit] Quests available
[edit] NPCs
[edit] Services
[edit] Collectors
10 (20) Mubata (for 5 Kournan Pendants) (after Building the Base: The Meeting)
15 (20) Sinbi (for 10 Kournan Pendants) (after Building the Base: The Meeting)
15 (20) Smuggler (for 5 Kournan Coins)
15 (20) Smuggler (for 3 Kournan Coins)
14 (20) Smuggler (for 1 Kournan Coin)
[edit] Crafters
10 (20) Ahamid (armorer) (after Building the Base: Prisoners of War)
20 (20) Burreh (armorer))
20 (20) Grif Ebonmane (weaponsmith) (after The Tools of War)
20 (20) Kol Swordshanks (weaponsmith) (after The Tools of War)
10 (20) Shausha (weaponsmith) (after Building the Base: Prisoners of War)
[edit] Merchants and traders
10 (20) Dalzid (merchant)
20 (20) Benera (dye trader) (after Building the Base: The Interrogation)
10 (20) Marlani (material trader)
20 (20) Hasahk the Clever (rare material trader) (after Koss Goes Recruiting)
17 (20) Jehrono (rare material trader) (after Melonni Goes Recruiting)
20 (20) Stasheh (rare material trader)
20 (20) Megundeh (rune trader) (after Building the Base: The Interrogation)
20 (20) Kerendu (rare scroll trader) (after Building the Base: The Meeting)
[edit] Trainers and tamers
20 (20) Libeh (hero skill trainer) (after Building the Base: Prisoners of War)
10 (20) Kenohir (skill trainer) (after Building the Base: Prisoners of War)
10 (20) Dzawan (pet tamer) (after Building the Base: The Interrogation)
10 (20) Zuwarah (profession changer) (after Building the Base: Prisoners of War)
[edit] Other allies
2 (20) Koss (after The Great Escape
18 (20) Margrid The Sly (after No Me, No Kormir or To Kill a Demon)
6 (20) Dunkoro
17 (20) Zhed Shadowhoof (after Centaur Blackmail)
8 (20) Melonni
[edit] Notes
- If there is more than one player character in the party, the available NPC services is a union of all the NPCs each character has available. So if one player has gained Hasahk the Clever and another has Jehrono, both will be available.
- The hero NPCs however, are the other way around - they appear only if every player character has reached their respective point in the storyline.
[edit] Trivia
- This is the only explorable area in the game that has as many NPC services as most towns.
Categories: Kourna locations | All explorable areas | Nightfall explorable areas | Has armorer | Has collector | Has dye trader | Has hero skill trainer | Has material trader | Has merchant | Has pet tamer | Has profession changer | Has rare material trader | Has rare scroll trader | Has rune trader | Has skill trainer | Has weaponsmith

