Vampiric
From Guild Wars Wiki
Vampiric is a weapon modifier that grants the wielder 1 to 5 Life Draining on every hit. The drawback is that the wielder suffers 1 pip of health degeneration.
Contents |
[edit] Efficiency
-1 health degeneration rate will cause the wielder to lose 2 health every second. To break even with a +3/-1 Vampiric weapon, the wielder must hit with an attack once every 1.5 seconds. To break even with a +5/-1 Vampiric weapon, the wielder must hit with an attack once every 2.5 seconds.
| Type | Life stealing per second | Net health gain per second | Hit rate to negate health loss |
|---|---|---|---|
| Axe, Daggers1, Sword | 2.25 | 0.25 | 89% |
| Spear | 2.00 | 0.00 | 100% |
| Hammer, Scythe2 | 2.86 | 0.86 | 70% |
| Flatbow, Shortbow | 2.50 | 0.50 | 80% |
| Longbow, Recurve Bow | 2.08 | 0.08 | 96% |
| Hornbow | 1.85 | -0.15 | N/A |
- Excluding double strikes.
- Excluding secondary targets.
[edit] Damage dealing
The health drained is added to your regular damage, and a Vampiric modifier is the best modifier to use when dealing damage is the primary concern. Do remember that life draining is not considered damage in mechanics.
[edit] In-game description
- Life Draining 1...3
- Health regeneration -1 (Axes, Swords, Daggers, and Spears)
- Life Draining 1...5
- Health regeneration -1 (Scythes, Bows, Hammer)
[edit] Upgrade components which provide this bonus
Life Draining 1...3
Life Draining 1...5
[edit] Notes
- When not in battle and wielding a vampiric weapon, you will not gain health via natural health regeneration. Because of this, it is best to have another weapon to equip when not in battle.
- Although not technically classified as damage, vampiric damage is the only non-skill damage source that is displayed in the damage monitor.
- Dark Aura, from a statue of Grenth, gives a bonus of 3 life stealing per hit, without the -1 health degeneration.
[edit] Tips
- When using daggers, a vampiric upgrade is very useful as dual strikes will make you steal 6 health from your foe in one attack turn. Combining it with a skill that can increase your attack speed (such as Critical Agility) can really make a big difference both in your damage and your health.
- Skills that result in multiple hits from a single attack (such as Barrage, and Triple Chop) can dramatically increase the benefits of this mod.
- Skills that result in faster attack speed (such as Flurry, and Frenzy) can yield a larger net of more life stolen within a shorter period of time increasing the benefits of this mod.

