Vampiric

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Vampiric is a weapon modifier that grants the wielder 1 to 5 Life Draining on every hit. The drawback is that the wielder suffers 1 pip of health degeneration.

Contents

[edit] Efficiency

-1 health degeneration rate will cause the wielder to lose 2 health every second. To break even with a +3/-1 Vampiric weapon, the wielder must hit with an attack once every 1.5 seconds. To break even with a +5/-1 Vampiric weapon, the wielder must hit with an attack once every 2.5 seconds.

Type Life stealing per second Net health gain per second Hit rate to negate health loss
Axe, Daggers1, Sword 2.25 0.25 89%
Spear 2.00 0.00 100%
Hammer, Scythe2 2.86 0.86 70%
Flatbow, Shortbow 2.50 0.50 80%
Longbow, Recurve Bow 2.08 0.08 96%
Hornbow 1.85 -0.15 N/A
  1. Excluding double strikes.
  2. Excluding secondary targets.

[edit] Damage dealing

The health drained is added to your regular damage, and a Vampiric modifier is the best modifier to use when dealing damage is the primary concern. Do remember that life draining is not considered damage in mechanics.

[edit] In-game description

  • Life Draining 1...3
Health regeneration -1 (Axes, Swords, Daggers, and Spears)
  • Life Draining 1...5
Health regeneration -1 (Scythes, Bows, Hammer)

[edit] Upgrade components which provide this bonus

Life Draining 1...3

Life Draining 1...5

[edit] Notes

  • When not in battle and wielding a vampiric weapon, you will not gain health via natural health regeneration. Because of this, it is best to have another weapon to equip when not in battle.
  • Although not technically classified as damage, vampiric damage is the only non-skill damage source that is displayed in the damage monitor.
  • Dark Aura, from a statue of Grenth, gives a bonus of 3 life stealing per hit, without the -1 health degeneration.

[edit] Tips

  • When using daggers, a vampiric upgrade is very useful as dual strikes will make you steal 6 health from your foe in one attack turn. Combining it with a skill that can increase your attack speed (such as Critical Agility) can really make a big difference both in your damage and your health.
  • Skills that result in multiple hits from a single attack (such as Barrage, and Triple Chop) can dramatically increase the benefits of this mod.
  • Skills that result in faster attack speed (such as Flurry, and Frenzy) can yield a larger net of more life stolen within a shorter period of time increasing the benefits of this mod.
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