Sword

From Guild Wars Wiki

Jump to: navigation, search

A Sword is a one-handed melee weapon that can require investment in the Swordsmanship attribute, and has a maximum damage range of 15-22 slashing damage (with critical hits reaching 31 damage). It is one of the three preferred weapons of Warriors.

[edit] Properties

  • Maximum damage range: 15 - 22.
  • Damage type: Slashing damage.
  • Attack rate: 1.33 seconds.
  • Base: Unsalvagable inherent (from Prophecies or Factions) or salvagable inscription (Nightfall or Eye of the North).
  • Modifiers: Sword Hilt (name prefix) and Sword Pommel (suffix).

Swords with maximum damage have been observed with attribute requirements ranging from 7 to 13. Max damage unique, collector and weaponsmith swords have an attribute requirement of 9, with the exception of Shiro's Sword, which has a requirement of 13.

[edit] Sword types

Note: This is a list of all the different appearances a sword may have. It is completely independent of its stats and modifiers; for example a Gladius may be as effective as a Zodiac Sword if they share the same inscription and modifiers.

Core Prophecies Factions Nightfall Eye of the North Bonus Mission Pack Promotional Swords
1 Candy Cane Swords and Wintergreen Swords have 10-10 damage and an attribute requirement of 0.
2 Fiery Dragon Swords, Fiery Gladius, and Fiery Embersteel Blades inflict Fire damage and will not accept prefix upgrades.
3 Icy Dragon Swords inflict Cold damage and will not accept prefix upgrades.
4 Jitte inflict Blunt damage.

[edit] See also

Personal tools