Martial weapon
From Guild Wars Wiki
Axes, bows, daggers, hammers, scythes, spears, and swords are martial weapons. Martial weapon damage scales with both level and attribute points spent into Mastery.[edit] Martial melee weapon comparison
| Profession | Weapon | Two-handed | Damage range | Attack interval | Standard damage type | Other properties |
|---|---|---|---|---|---|---|
| Axe | No | 6-28 | 1.33 seconds | Slashing1 | ||
| Hammer | Yes | 19-35 | 1.75 seconds | Blunt1 | ||
| Sword | No | 15-22 | 1.33 seconds | Slashing2 | ||
| Daggers | Yes | 7-17 | 1.33 seconds3 | Piercing or Slashing | 2% double strike chance per rank of Dagger Mastery | |
| Scythe | Yes | 9-41 | 1.75 seconds | Slashing | Hits up to 2 additional targets within adjacent range |
- 1Some axes and hammers do Piercing damage.
- 2The Jitte deals Blunt damage.
- 3Excluding double strikes
[edit] Martial ranged weapon comparison
| Profession | Weapon | Two-handed | Damage range1 | Attack interval (seconds) | Range2 | Flight time3 (seconds) | Arc size | Standard damage type | Other properties |
|---|---|---|---|---|---|---|---|---|---|
| | Flatbow | Yes | 15-28 | 2.0 | 1.35 | 0.88 | High | Piercing | |
| Hornbow | Yes | 15-28 | 2.7 | 1.20 | 0.56 | Medium | Piercing | 10% armor penetration | |
| Longbow | Yes | 15-28 | 2.4 | 1.35 | 0.56 | Medium | Piercing | ||
| Recurve Bow | Yes | 15-28 | 2.4 | 1.20 | 0.40 | Low | Piercing | ||
| Shortbow | Yes | 15-28 | 2.0 | 1.00 | 0.56 | Medium | Piercing | ||
| | Spear | No | 14-27 | 1.5 | 1.00 | 0.60 | Medium4 | Piercing |
- 1Projectile weapons inflict more damage when fired at lower foes and less damage when fired at higher foes.
- 2Range is approximate, and is measured in aggro circle / danger zone radii.
- 3Flight time is at Shortbow range.
- 4Is slightly higher than the other Medium arcs.

