Martial weapon

From Guild Wars Wiki

Jump to: navigation, search
Axes, bows, daggers, hammers, scythes, spears, and swords are martial weapons. Martial weapon damage scales with both level and attribute points spent into Mastery.

[edit] Martial melee weapon comparison

Profession Weapon Two-handed Damage range Attack interval Standard damage type Other properties
WarriorWarrior Axe No 6-28 1.33 seconds Slashing1  
Hammer Yes 19-35 1.75 seconds Blunt1  
Sword No 15-22 1.33 seconds Slashing2  
AssassinAssassin Daggers Yes 7-17 1.33 seconds3 Piercing or Slashing 2% double strike chance per rank of Dagger Mastery
DervishDervish Scythe Yes 9-41 1.75 seconds Slashing Hits up to 2 additional targets within adjacent range
1Some axes and hammers do Piercing damage.
2The Jitte deals Blunt damage.
3Excluding double strikes

[edit] Martial ranged weapon comparison

Profession Weapon Two-handed Damage
range1
Attack interval
(seconds)
Range2 Flight time3
(seconds)
Arc size Standard
damage type
Other properties
Ranger Ranger Flatbow Yes 15-28 2.0 1.35 0.88 High Piercing  
Hornbow Yes 15-28 2.7 1.20 0.56 Medium Piercing 10% armor penetration
Longbow Yes 15-28 2.4 1.35 0.56 Medium Piercing  
Recurve Bow Yes 15-28 2.4 1.20 0.40 Low Piercing  
Shortbow Yes 15-28 2.0 1.00 0.56 Medium Piercing  
Paragon Paragon Spear No 14-27 1.5 1.00 0.60 Medium4 Piercing  
1Projectile weapons inflict more damage when fired at lower foes and less damage when fired at higher foes.
2Range is approximate, and is measured in aggro circle / danger zone radii.
3Flight time is at Shortbow range.
4Is slightly higher than the other Medium arcs.
Personal tools