Zealous
From Guild Wars Wiki
Zealous is a weapon mod that generates 1 energy every time you hit with an attack. It has the drawback of taking a permanent -1 energy degeneration.
Contents |
[edit] Efficiency
A Zealous weapon typically generates more energy than would otherwise be generated by the lost regeneration. If you hit once per second, the equivalent of three arrows of energy regeneration are generated in place of the lost one. If you hit once every 1.5 seconds, energy gain equal to two arrows of energy regeneration are generated. If you hit only once every 3 seconds one arrow of energy regeneration is generated and the Zealous mod breaks even.
| Net energy gain per second | |||
|---|---|---|---|
| Weapon | Attack speed boost | ||
| None | 25% | 33% | |
| Scythe (3 targets) | 1.381 | 1.952 | 2.225 |
| Scythe (2 targets) | 0.810 | 1.190 | 1.372 |
| Daggers (16 Dagger Mastery) | 0.672 | 1.007 | 1.167 |
| Axe, Daggers (0 Dagger Mastery), Sword | 0.417 | 0.667 | 0.786 |
| Spear | 0.333 | 0.556 | 0.662 |
| Hammer, Scythe (1 target) | 0.238 | 0.429 | 0.520 |
| Flatbow, Shortbow | 0.167 | 0.333 | 0.413 |
| Longbow, Recurve Bow | 0.083 | 0.222 | 0.289 |
| Hornbow | 0.037 | 0.160 | 0.219 |
[edit] In-game description
- Energy gain on hit: 1
Energy regeneration -1
[edit] Upgrade components which provide this bonus
[edit] Tips
- Skills that result in multiple hits from a single attack (such as Barrage, or Hundred Blades) can dramatically increase the benefits of this mod.

